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Destiny 2

Discuss all things Destiny 2.
Edited by kellygreen2: 5/17/2019 12:16:47 PM
218

Cozmo, dmg.....we need to talk.......

I can see that the array of nerfs that were announced in last night's TWAB are going over **about** as I expected they would. I've really got to ask you---your devs really---a very simple question: [i]Do You Really WANT To Be Making a Loot-Based Game With Destiny?[/i] I ask this because at every turn for the last 6 months I see you guys doing things that show that you either don't UNDERSTAND these kinds of games, and what motivates people to play them......or you don't RESPECT those reasons why.....or both. People play games like Destiny in PVE for one simple reason: POWER. The power to do things in the game that they can't do in real life. They GRIND for more power, so that the game gets EASIER as they progress in the game. BECAUSE THAT SENSE OF POWER IS THE ONLY THING THE GAME HAS TO OFFER. Yet for the last 8 months, you're devs just keep SABOTAGING the game. At every turn you are either REFUSING to give the player power....or taking BACK power that has already been given...and yet you seem confused as to why player are angry...and why they are getting frustrated and going to play other games. This game has one of the most broken progression systems I've ever seen in a loot game. At every turn its designed to limit what power (loot) the player can get from the game, and pry out of his hands (cores) what power he does have. The other half of the problem is the sandbox. You are asking people to grind inordinate amounts of time for rewards THAT ARE NOT POWERFUL, AND DON'T MAKE THE PLAYER FEEL POWERFUL. We grind for "pinnacle" weapons that are basically nothing more than god-rolled Legendaries from D1. You have an entire ARMORY of exotics that are basically USELESS. You have legendary heavy weapons that are almost laughably underpowered. IOW..... [b][i]NONE of the items that got nerfed are "broken" or overpowered from a PVE persprective. IF YOU GO BACK AND PLAY DESTINY 1, ALL YOU GOING TO SEE IS THAT THESE EXOTIC ARMOR PIECES SIMPLY GIVE YOU YOUR SUPER BACK ON ABOUT THE SAME RHYTHM THAT YOU GOT IT IN DESTINY 1 IF YOU HAD A HIGH INTELLECT BUILD.[/i][/b] The reason why people only use those exotics is because they are the only one's in the sandbox that make you feel powerful....and the only ones what actually CHANGE how the game is played in a meaningful way. ...and now you want to take that power Away....AGAIN. ...AND YOU WONDER why people are mad. They are mad becasue you are breaking the fundamental contract that lay at the root of every good loot game. [b] That player effort will be rewarded with power..[/b]..and people are getting angry and frustrated because at every turn you want people to play your game, while you refuse to reward them with new power...and TAKE AWAY power that has already been granted. To the point where Whisper of the Worm has been given the EXACT same treatment that Black Hammer did. We LITERALLY have gone in a big circle with that weapon. I assume the next move is that it too will be removed from the game..... It is LONG past time your devs stopped hiding in their offices, and actually FACE this community and get to know them....and understand WHY it is they play this game. Otherwise they are going to keep doing TONE DEAF things like this.... ...and they are eventually going to lose this game...and lose its players to OTHER games that understand them, and reward them.

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  • If an infinite high damage weapon existed in D1 and got nerfed, why did Bungie bring that exact thing back in D2 only to give it the same treatment as D1? I just don't get it.

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    • I for one cannot wait for September when literally no one but the fanboy addicts preorder the next annual pass. Wonder how they’ll keep the Destiny business model going then. Bye bye bungie, great gaming with you.

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      • *tumbleweed rolls past* No Cozmo or dmg.

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        • The best way to let Bungie know you don’t like their decision making abilities and disagree with the direction the game is heading, just stop playing the game entirely. Zero, nada, zilch, nothing, none, nope, never.... Put down the controller and don’t play for a week or two, or indefinitely! Just stop playing, the player base numbers will dwindle away and Bungie will realize what they are doing, maybe.... 🙄 Just don’t buy the next annual/season pass and stop playing the game immediately... #EndGameDestiny #EndGameBungie

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          • [quote]People play games like Destiny in PVE for one simple reason: POWER. [/quote] Incorrect. For many there is also the point of challenge. Read the TWAB, they specifically mention that those exotic pieces were ruining the games challenge they meant for the game. Power should never break this game. There is a balance between power, and challenge. These exotics significantly BROKE that balance. I got a question for you all and I really want you to answer this question. How can you make something stronger than Unlimited Supers or Unlimited Heavy Ammo? Answer: You can't. That is the absolute maximum power that could be made in any game, and it should never be acquirable as it breaks it. If you are struggling in any activity in D2, you are just BAD. Destiny 2 is the easiest looter shooter to play, and it gets boring fast. Bungie has stated over and over again, they want a balance of power and challenge. If you want to mindlessly break a looter shooter go play Warframe! Its the only looter shooter that lets you mindlessly break the darn thing.

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          • Wow.... very overdramatic!!! Lol! It's not that bad. We have asked Bungie to be more transparent and they are..... then they get crucified. These nerfs are going to allow more build variety... and Im sure they(Whisper, Sleeper, exotics, etc) will be great options.... just not the only way to go. Kudos to Bungie for making the hard decisions despite the whining!

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            • I think they will hit us with these nerfs until it comes time to hype up the next fall expansion when they will be asking for more of our money. About a month or so before that big expansion we will start seeing buffs. These buffs are designed to get you hyped to dish out money for the next expansion. Also to make it seem like we have more “power” again. They are taking something away and then they will give it back right before they ask for more money from you. Bet. Vote with your wallets people.

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            • GameRant published an article approximately one year ago that addressed the "Go-Fast" update to D2. Remember that? Here it is: [url]https://gamerant.com/destiny-2-nerf-popular-gun/[/url] Just a couple highlights: Quoting Bungie (it's all caps in the original article): “WE WENT BACK TO THE BOARD AND LOOKED AT EVERYTHING AND SAID, ‘HEY, HERE ARE A COUPLE WEAPONS WE FEEL LIKE ARE IN A REALLY GOOD SPOT.’ AND BY ‘REALLY GOOD SPOT,’ THEY’RE KIND OF HOT. THEY’RE PROBABLY TOO HOT FOR D2. IN D1, PEOPLE WOULD HAVE SAID (PROBABLY CORRECTLY), THAT MEANS WE WOULD NERF THOSE THINGS. THEY’RE NAILS THAT ARE STICKING UP OUT OF THE BOARD, AND WE WOULD HAVE HAMMERED THEM IN TO BE EVEN WITH THE BOARD. FOR THIS UPDATE, WE DID THE OPPOSITE. WE SAID ‘THESE THINGS ARE KIND OF HOT. LET’S BRING EVERYTHING ELSE TO THEM.’ SO WE STARTED RAISING EACH THING UP WHETHER IT BE IN PVE OR PVP.” In a video teasing the update,...Sandbox Design Lead Josh Hamrick says that Update 1.1.4 looks to make players feel more powerful with faster movement, stronger weapons, faster ability charge rates, more frequent Power ammo in the Crucible, and more. Hamrick went onto say that this update is definitely a step towards Bungie listening to players and acting on their feedback in ways that they want, calling it “a motion towards what we all believe is the right direction.” Read that last part again. "...what we all believe is the right direction." Strange that it's not the right direction any longer. Not strange that Hamrick no longer works at Bungie...

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            • Kelly, I appreciate that you write these posts because you care about the game and clearly want it to be better, but it's not doing you or anyone else any good repeatedly banging the drum, because it may as well be your head against a brick wall. Bungie are not listening, they are not conversing, there has never been this 'ongoing discussion' they repeatedly mention and the cycle of manipulative behaviour they set in motion years ago just loops again and again. * Add something cool and get us all buzzing, announce major changes a short while later. * Add something to grind for or obtain, nerf it later (once we've wasted our time). * Make a significant in game change, roll it back later (and sometimes not even admit it). * Promise not to do something again and just do it again anyway. *Etc, etc. Why do any of us put up with it? I get it, it's Bungie's game and they will do what they like, but their stubbornness and unwillingness to converse or learn will be the end of Destiny. We need to all wake up and realise when the enjoyment has stopped and we are just playing for the sake of it (or are addicted). There are better things to be doing with our time than trying to improve our hobby when in reality we have no say whatsoever.

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              • Remember D1Y1: Gjallarhorn or Vex Mythoclast or SUROS or Red Death or Thorn, or Fatebringer or Praedyth’s Revenge or Felwinter’s Lie or ANY OF THE [b]DOZENS OF WEAPONS THAT MADE THE GRIND WORTH IT?[/b] what a shitshow

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                • bump

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                • Games are designed to keep you paying, not have fun. They already have your season's pass money. They'll buff things when they need to sell you another DLC, and a few million of you morons will bite and say "SEE, BUNGIE IS LISTENING TO US! BEST COMPANY EVARRRRRR" Meanwhile us people who have brains will be playing other games. This shit is a joke.

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                  • I've come to the conclusion that Bungie not only wants me to skip penumbra and stay on FFXIV but also not come back after the Shadowbringers expansion launches , cause every other week brings something that pisses me off more than the previous thing that pissed me off.

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                  • 12
                    It's Bungie's new business model! Give you a powerful carrot to chase and then take it away from you and replace it with a new one for you to chase. Sleeper Simulant- huge buzz - NERFED. Ikelos shotgun--huge buzz - NERFED. Whisper- huge buzz -NERFED. Outbreak Prime- huge buzz - WILL DEFINITELY BE NERFED! They purposely make these weapons op to create the 'I must have it' feeling and then purposely nerf them to the ground. They never have or will respect the time we invest in their game.

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                    • Just over a year ago they said 'in the past, when things stuck out like nails, we would hammer them down - we won't be doing that anymore'. That's not verbatim but you get my point, either they forgot what they said, or they're liars.

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                      • Well to be fair to bungie they dont actually nerf items they DESTROY THEM! There's a difference.

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                        • I knew it would get worse, but I couldn’t think how. It’s a good thing I got a lot done this season, but artificial difficulty is just ridiculous. I’ll be sure to get some the seal and look to forward to wash my hands of this weirdness

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                        • With arc week they wanted us to feel powerful.... but only for a week. After that- nerrrrf

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                          • This is why me and my clan don’t play as much as we used to.

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                            • Actually I played pve for loot initially then for fun and not power. However the loot in pve is meh at best so.

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                              • They nerfed ace of spades so guardians who run around the crucible with less than 4 resilience have a better chance. Sorry, but if you run less than 4 knowing that you will incur more deaths that’s on you. And if you don’t know then you’re new or don’t care enough to know. My personal opinion is whoever runs the sandbox is tired from getting killed by the ace of spades.

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                                • Remember that 2nd secret "community" Summit a few weeks ago? I sure do. These moves reek of streamer. Other than that, I am truly convinced the company is trying to kill this thing off.

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                                  • Firstly, agree with you OP. I for one cannot get my head around the reasons given for these nerfs. It just makes the game dull and if its anything like CoO, like then I went AWOL for 3-4 months. So IMO, my conclusion is that Bungie have decided to end this game, because I'm dam sure these announced changes DO NOT inspire a lot of us gamers to want to be involved with it and it feels that is the way Bungie have intended.... Just a complete bunch of nonsense Bungie!

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                                    • The nerf to the whisper and sleeper are a joke. I wanted the catalyst for both but not going to bother with either as I doubt I’ll be using either weapon. Or playing the game.

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                                    • Edited by ryebar: 5/18/2019 5:58:10 PM
                                      Bungie Devs need to step up their game big time. Since Forsaken the only things that could be classified as great Dev work have been Zero Hour and the raid Lair. The majority of the annual pass has been meh. Reckoning is simply a hoard mode. We already have that with Blind Well so really nothing special. This new Lair/Raid coming out is obviously more of the same as the nerfs to super regeneration from killing multiple enemies are all targeting the players ability to get their super back faster. Basically the content that’s coming is weak. In order for it to present a challenge these nerfs to super regen needed to occur. That points directly at poor game development. Plain and simple. Don’t even have to play it to see what’s coming. Nerf the powerful items to artificially make the game harder.

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                                    • This is the most truthful article out there

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