JavaScript is required to use Bungie.net

Forums

originally posted in: Revelry: PVP Analysis & Feedback
5/7/2019 2:57:05 PM
1
I have to agree. Not a fan of reverie in any crucible activity, and I think bungle should give the pvp triumph to everyone regardless of how many orbs they made. It was so irritating to play with all the hunters throwing scatter grenades that I stopped for the week. Guess that's another triumph I won't complete because of bungle's incompetence. Would have finished if gambit would have been available.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Thanks a bunch for your comment. It was my least favorite event they put together (by far), but had the potential to be the better one. It was extremely unwelcoming for anyone not interested in ability spam or PVE. I was so disappointed by it that I didn't even go for Arbelest. Felt totally deflated. Sorry to hear about the triumph. It sucks when you want to do something in the game but aren't able to because of the developer - which makes no sense at all. I kinda got the feeling that these changes were added to all PVP games modes as a desperation move to freshen up PVP since nothing will be happening in the PVP realm until September. They knew this was gonna be disruptive for comp and QP, but also think they just hoped for the best and implemented them either way. The goal wasn't to make a better crucible experience, was just to make a different one, and as we know, being different doesn't necessarily mean [i]better[/i]. Really hope they learned from this event.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon