Its plain and simple, remove this modifier from the rotation in Reckoning, its annoying as hell considering how many enemies rush you and are constantly sniping you. Also, even with overshield, the mele hits from the Swords are a damn near one hit most of the time. Its not fair to us the players that Bungie DID NOT playtest this gamemode. Remove this asap.
We've been monitoring completion rates and general community feedback. At this time, there are no plans to remove Blackout from Reckoning. I've seen a few strategies to overcome this modifier throughout feedback threads, ranging from weapon loadouts to specific subclasses being used against melee enemies. That, paired with teamwork, can lead to success. We'll continue to pass along thoughts from the community to the team. Whether it leads to a change in this activity, or the team applies these learnings to future activity, it is greatly appreciated that many of you have taken the time to give feedback!