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Destiny 2

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4/18/2019 4:53:05 PM
1

Focused Feedback: Revelry in Competitive (and Lack of PvP Oversight in General)

The Revelry applying to the competitive PvP game mode never should have been approved. Competitive should always be about matching gun-skill vs. gun-skill between players with an assortment of abilities to spice up the game mode. By drastically moving the cornerstone away from gun-skill and going towards ability spam, the team has made a game mode that does not measure player skill but rather rewards sub-optimal play with loadout spam through grenades. Cozmo has stated, unfortunately, we are stuck with these changes for the next three weeks. This situation mandates the need for a PvP-centric roadmap to be released in the very near future. As of right now, there is little to no communication regarding upcoming sandbox or PvP changes. With an oversight such as this, it would appear there is a massive disconnect between developer vision and community desire. [b]If you hope to establish goodwill before a D3 announcement, a roadmap needs to be released for community critique and involvement.[/b] How many more black-eyes can the studio take before the PvP community stands together and abandons this game for good? Personally, I have no reason to login for the next three weeks. Additionally, with a three weeks deficit on the ability to consistently grind for NF/Unbroken, the entire season may be written off. If it wasn't abundantly clear from a PvP players perspective, [b]the decision to blanket-involve the game in a game-changing event was a massive mistake.[/b]

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  • You're 100% correct. Competitive is unplayable now/if you're grinding for LH/NF. I have 80 precision kills to go, but I can't get a gunfight to save my life. I played 1 game where, I swear to God, the first minute there wasn't a single shot fired. Just pure Skip Grenades everywhere. In Comp!

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