It would be nice if you would tell the percentage your raising the drop rates .. you saying we're increasing the drop rates could literally mean from 3% to 4% a run ... It should be at least 50% a run .. I mean this is about the only thing to do in this dlc is grind the weapons and go for reckoner .. so considering match making for reckoning is not a great experience and the gambit prime weapons could very well drop like the gambit weapons did .. as in you get 1-2 of the weapons that you don't want and the one you want pops up every 20th drop ..
I went through this trying to get a good bygones from gambit they never dropped I got mine from Ada's augmented bounties .. and better devil's from shax I have yet to get the roll I want , not for lack of trying it's the loot pool feels so weighted towards certain weapons ..
I've spent over ten thousand tokens with Shax trying to get one and the only thing I get is the sidearm sword and armor ... Better devil's is almost non existent ..
I am super happy your raising the drops . Just hope it's a significantly noticable difference .. I actually want a few different perk combos of these weapons .. 3 off the top of my head for spare rations.. ..
Definitely still consider adding Ada bounties to drifter.. anyway thanks for the change
English
-
Regardless, it doesn't matter what they increase it by since they also have added Bad Luck Protection. Meaning you're guaranteed less play time to get a weapon.
-
a bungie buffing unit = 0.04% , they probably thought it is common knowledge by now so didnt specify