Charlemagne bot numbers. Check it yourself with the command !pop now.
On that specific day I answered you (on all 3 platforms):
Patrols 29%
IB 15%
Gambit 14%
Strikes 11%
Story 8%
Competitive 6%
Quickplay 4%
Reckoning 4%
Raid 3% -> LW40%, Lev N27%, Sotp21%, rest x%
Nightfall 2%
Forge 2%
Rumble 1%
Private pvp match 1%
Let’s do the maths, so that you understand my statement doesn’t come from nowhere.
PvP->27%
Raid->3%
So ye 9 times more pvp players than raiders and I didnt even count Gambit players. Hope that’s enough for you to think about your statement.
English
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Edited by joey big guns: 4/3/2019 3:56:19 PMLol. Good job bruh. You decided to compare the all time smallest pve community (5 years and counting) and compared it to an entire half of the game. 👏 you gonna do any else that’s equally as unintelligent? I want to grab some popcorn because I didn’t think anyone was that dense and I want to watch this tragedy unfold. It’s even more funny that you’re comparing a PvE mode that has regularly seen low numbers for 5 years, but what’s really the pearl here is that you’re trying to compare numbers when this entire content update has been dedicated to Gambit, “Season of the Drifter”. I’d sure hope that PvP and Gambit numbers are higher than Raids in “Season of the Drifter”. Otherwise I’d think there was a problem with the current content push. Perhaps you should come back and grab those Raid numbers when a content drop is completely dedicated to PvE and Raids then compare those numbers to the entire pvp community. Raids are end game, what was pvp’s end game? Oh that’s right, Trials. Should we compare Raid percentages to last weekends Trials numbers? Oh! We can’t, I forgot Bungie pulled it because of low participation and their inability to manage it properly. You think Bungie would ever pull Raids from the game due to player numbers. Hell no. Know why? Because it’s their bread and butter. If you’re going to compare all of pvp, you compare it to all of PvE, you don’t pick the smallest pve number you can find and compare it to an entire half of the game design to fit some boujé narrative you’re tying to convince yourself of. What kind of paperweight not coloring with a full box of crayons would do something as silly as that?? 🤦♂️
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Dont call out names if you’re not able to read what the first post originally was about.
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Lol. The initial comment was moronic to begin with which is why I ignored the complete lack of common sense in the response. The original comment speaking about how Bungie should focus more on PvE and Raids was not untrue or inaccurate. Bungie tried to give pvP their moment to shine with Vanilla 2 and it cost Bungie 14.5 million wallets of which only 300k( I’m being generous). It also cost pvp players their precious “end game” mode, Trials. Tell me, when has Bungie ever removed a raid or raids because of participation or “the lack of it”? They haven’t. Know why? Because PvE is what brought people to this game. You don’t see many saying, “oh, I bought this game only for pvp”. That just doesn’t happen very often and I dare say that the people who play Destiny to [b]only[/b] play pvp are probably equal to or lower than Raid participation but we can’t quantify that because Bungie doesn’t check, nor does anyone check for “who logged into just play the pvp side of the game and didn’t do it because they had bounties/milestones/quests to complete.”
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You clearly don't understand the concept of replayability and it's link to content creation.
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Been here for 5 years. Been gaming since 88. Don’t talk to me about replay ability. And I know that Bungie isn’t bringing that to the table. Hasn’t been bringing it to the table for over 14 million wallets since before Forsaken drooped.
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Bringing out stats lol... Don’t do that you’re going to loose at that game. I guess you have to keep on gaming, looks like 30 years isn’t enough for you to understand.
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Lol. Buddy, you should hurry up and get back into your precious pvp mode. Bungie already removed one pvp mode from the game due to lack of participation, I’d hate for members of Generation Whine to lose out on another of the “fidget spinner” video game modes created for you.
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Trials wasn’t a pvp mode, it was a pvp activity. PvP modes are clash, control. Go back into pvp sometimes; as said before you still need some practice. I like PvP as much as i do like PvE, that’s a concept that is probably hard to understand for you. I’m playing D2, not just one half because I suck at the other.
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Smh, are you trying to split hairs, pal? You doing that because you’re salty? Trials was a weekly game mode that was available on weekends for over 3 years. Much like IB is an available mode once a month. It was the pvp endgame equivalent of Raids but was cut due to a lack of participation. Also ,it was much like having mayhem or any other flex mode Bungie throws in for the weekly reset. I don’t suck at one half or the other, though, I don’t play video games to be evaluated on a spreadsheet about how well or bad I do. I play video games to waste time and have fun as I always have done for over 30 years, minus the decade I stopped playing because adulting was a priority over gaming, maybe that’s a concept you young bucks don’t comprehend. I’m just glad my time away was during the development of the “game must have pvp mode” that came about with the younger generation. I’m glad you play both. That’s really good for you. You didn’t buy a video game to only enjoy half of it. Congratulations. I too played both but am not ignorant to the of negativity that one aspect of the game has brought to the whole. Nor would I be as foolish as to try and compare the raid community numbers against the entirety of pvp and Gambit population lumped together, that’s just stupid but not surprising to see on the Destiny 2 forums, a lot of unintelligent comparisons occur on here.
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Funny how you have to justify yourself for not doing one thing or another by writing 300 words every time you answer. Since you don’t seem to understand let me sum it up for you: suck it up princess it’s a video game. And like you, the whole point of my answers about OP asking for Bungie to focus on Raids only and forget about pvp, is: That it’s silly BECAUSE THE PLAYER POPULATION IS NOT COMPARABLE. This is getting ridiculous, feels like talking about the internet to my grandma.
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Raids do need more focus. They’re what the game was sold on. They’re what more people buy and play the game for so yeah, Raids and pve in itself should have far more focus. That guy was not wrong. The player individual numbers aren’t comparable but he didn’t compare them. He wasn’t even the person who was so offended by the words that they had to go search them all, copy and paste or re-write them all down just to pull one number from the list compare to the entire pvp community. You did that all on your own. And the PvE to PvP numbers have always been comparable, but there’s never really been a reason to compare them individually because the pve numbers have always been the larger slice of pie, 5 years counting. Your stats even showed that there were almost as many people patrolling as they are playing pvp. I mean it’s patrol man, how you gonna have just as many people patrolling as playing pvp during IB???? Smh. Now, run along and go find something else to twist your knickers. This Granny has a nap scheduled and some young punk is gettin in the way of it.
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Edited by l Cork l: 4/4/2019 8:38:41 PMOk lol... so your answers clearly shows me that you have not read what he said which is: "Development team should spend more resources on raids instead of weak ‘filler’ content." I don't see him talking about raids"AND PVE" . Which means he was exclusively talking about raids. Go get your eyes checked granny. Can't believe your doubting charlemagne's numbers. As said, I feel like I'm talking to my grandma. Not gonna explain what charlemagne is: check yourself and dont forget to wear your glasses when you do: https://warmind.io/activity Good night, make sure you stay in bed.