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4/2/2019 1:58:30 AM
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If we could have a guaranteed way to get anything (required for Triumph seals) to drop, that would be awesome. Keep the RNG to random rolls. An example would be the rotating Curse weeks in Dreaming City and their specific missions. Week 1 drops the ghost, week 2 drops the sparrow, week 3 drops the ship. As much as I dislike time-gating, at least we knew how and when we could get it. These rng based title requirements are exhausting and make it feel more like a chore at times than a game. Please take note of what we’re saying here. We [i]want[/i] to play your game.
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