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3/27/2019 2:39:38 PM
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Because that's the way Bungie made it. If you don't like it, then go play something else. This is like sitting on the Forza forums and complaining about not being able to tune a roadster to drive like a 4x4. Except there you would get laughed at and shamed. Which is maybe what should start happening here. Not in an elitist sort of way, but more of a you don't understand the type of game this is, maybe you should go back to playing Super Mario. Like, if I want a casual racing game I would play Mario Kart, not Forza. So if you want a more casual fps, try another game, cause that's not what this is. And that's ok. Everything isn't made for everyone. It really is that simple.
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  • It isn't "how bungie made it", it was a change they made that a lot of people don't like. YOU are the one who clearly does not know what type of game this is. Destiny is a community driven game, has been from day 1. Changes are made based on several things, including community feedback. Cores were not part of infusion, then they were, as soon as that was changed, people complained because it doesn't make any sense, and the likely reason that Bungie refuses to actually address it, is not because it's how they want it(clearly that was not how it was initially designed), but rather, they coded themselves into a corner, otherwise they would have gone back to the old/logical system months ago. Mats, shards, glimmer = infusion Cores, shards, glimmer, mats = masterworking

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  • Edited by thermal contact: 3/27/2019 3:41:57 PM
    Ok, even if it is a community driven game, you, nor the other people in this forum, have the final say in what the entire community wants. You can't say everyone in the community thinks the same way you do, when they don't. It's evident in many ways. First, not everyone who plays comes to the forums. Does that mean they aren't part of the community? That they don't get a say in what changes are made to the game? Second, remember when Curse of Osiris came out, and everyone was like, "😭 there's no content. I don't have anything to do in game. Why did I pay so much money for this!? 😭". Are you honestly trying to tell me the same people who complained about there being nothing to do, are now complaining about the game being too much? No. It can't be. Unless I'm giving the "community" too much credit, and y'all really are that fickle. Third, is Bungie not part of the community? Do they not get a say in what happens to [b][i][u]THEIR[/u][/i][/b] game that [b][i][u]THEY CREATED[/u][/i][/b]?!? If you want a real "community driven" game, try Minecraft.

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  • [quote]Ok, even if it is a community driven game, you, nor the other people in this forum, have the final say in what the entire community wants.[/quote] Is the person who led with "if you don't like it, leave", really trying to argue for the voice of the community? [quote]Third, is Bungie not part of the community? Do they not get a say in what happens to THEIR game that THEY CREATED?!?[/quote] That is not their goal, regardless of how tone def they may be. They WANT to be part of the community, their heads are just too far up their butts to actually see what is going on. People want a challenging/rewarding game. bungies solution? Run around chasing their tail every few months, then ignore the shit that doesn't work.

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  • No, what I'm saying is if this is going to be considered a "community driven game", then you, nor the other trolls here (including myself) are the entire community. People interact with and give feedback to Bungie in a multitude of ways. So just because "everyone on the forums" [b][i][u]SEEMS[/u][/i][/b] to want this (which not everyone here does), that doesn't speak for the whole community. So just because Bungie doesn't bend to the will of the forums, doesn't mean they aren't listening to what you perceive as the entire community, because the community is much bigger and more diverse than that.

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  • Of course, I don't there are many people who think they represent anyone. And generally in the case of "nerf this", "buff that" I leave it be. Because those are generally subjective debates over player preference. Cores as part of infusion is different. In D1, they adjusted infusion over time. By the time D2 came around that aspect of the game was in a pretty good place. The problem with vanilla D2 was the token system, for some of the same reasons that cores are an issue now. They trivialized the game, making it far to easy to acquire all the things. People, including myself wanted a more meaningful endgame grind, which Forsaken did a pretty good job of addressing. But adding cores to infusion, went too far, and ultimately they don't enhance THAT aspect of the experience because they too are either trivial, or annoying. So the issues with cores go beyond personal opinions, which is the point of my original post, how do CORES enhance the infusion process. It's not about how easy they are to get. Or about how resource management is part of the game. Those things are besides the point. Cores don't grant power, they only force us to choose one thing we already have over another, but not in a meaningful way. Master working should be that meaningful choice, that is where the core cost should be. Why? Because Bungie wants what we upgrade to have impact. But infusion is based on RNG, not any particular sense of accomplishment, so cores are simply a barrier to our ability to try new things and experience all of the fruits of our labor in line with our progression to max power.

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  • [quote]They trivialized the game, making it far to easy to acquire all the things.[/quote] And now that's it's harder, another group of people aren't happy. Which goes to my previous point of you can't make everyone happy, so Bungie should just make the game they want, and let the people who don't like it leave. [quote]It's not about how easy they are to get. Or about how resource management is part of the game. Those things are besides the point.[/quote] Nope! They are [b][i][u]exacy[/u][/i][/b] the point. People complaining about cores are saying that they can't make the choices they want, or that there gear is "obsolete" somehow because of a [b][i][u]LACK[/u][/i][/b] of cores. People saying cores are fine are making an argument for [b][i][u]BETTER RESOURCE MANAGEMENT[/u][/i][/b] by the player. All this does is show how little you understand about the core issues here, and that you need to pick any other hill to die on, because this one ain't it. [quote]Cores don't grant power, they only force us to choose one thing we already have over another, but not in a meaningful way.[/quote] "Do I use my cores to masterwork my warlock robes for better damage resistance? Or, do I infuse this weapon so that I have a higher power level scout rifle with the perks I like?" Sounds like a pretty meaningful choice to me, as the outcome directly affects how you play the game. [quote]But infusion is based on RNG, not any particular sense of accomplishment[/quote] Infusion isn't based on rng, you just think that because two of the four ways to get cores are based on rng. But Bungie is fixing that by introducing yet another bounty. And honestly, I don't like that solution either. My pursuits tab is already cluttered as it is. But, an easier way to get cores is "what the community wanted", so that's what we're getting. [quote]so cores are simply a barrier to our ability to try new things[/quote] Oh no, you have gear with perks you don't normally use, or a weapon class you haven't really tried, but it's your only thing that's of a really high light, so you have to infuse it, right? RIGHT GUYS?!? Or, you could try something new. So what if the perks aren't what you're used to, or this class of hand cannon feels a little different, that's all part [b][i][u]TRYING NEW THINGS!!![/u][/i][/b] But a lack of infusion cores, restricting my ability to use my same ole gear, would never let me experience that. tl;dr this guy has no idea what he's talking about, infusion cores are fine.

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  • [quote]Which goes to my previous point of you can't make everyone happy, so Bungie should just make the game they want, and let the people who don't like it leave.[/quote] Except infusion was never the problem. Loot has always been the problem. How easy or difficult it was to OBTAIN. Not upgrade, to OBTAIN. Tokens made it too easy, and not updating the destination vendors with each season(with anything), made it stale. Neither of which has anything to do with infusion, which is all about gear that we have already gotten via drop or grinding. [quote]People saying cores are fine are making an argument for BETTER RESOURCE MANAGEMENT by the player.[/quote] Cores have nothing to do with resource management. Any more than engram rewards are part of resource management. You can farm weekly milestones and level up just fine without touching cores. So the idea that they are somehow part of the leveling process is silly. They do ONE thing, limit the amount of items that can be infused. That's it. And having one item infused or all of them has NOTHING to do with your overall power. You progress via DROPS, which are solely dependent on RNG. Cores are nothing more than a means of forcing players to run the treadmill a few hours longer each week. Which means that they do not actually make infusion any more meaningful. Why? Because I say so? No. Not because of any opinion, or preference. Cores are pointless in terms of infusion because they don't actually affect your power level. You can use anything you like, outside of end game activities, and keep high level items in inventory, your powerful drops will always be higher than your max power. No cores required. [quote]"Do I use my cores to masterwork my warlock robes for better damage resistance? Or, do I infuse this weapon so that I have a higher power level scout rifle with the perks I like?"[/quote] Who is actually making that choice? If you like a weapon and have good rolls, you will upgrade it. If you have armor that you like, you will upgrade that as well. Which one you pick first is irrelevant. The end result is the same, the only difference is time. Neither is going to make or break any activity you jump into. [quote]Infusion isn't based on rng, you just think that because two of the four ways to get cores are based on rng.[/quote] Go use your cores to raise the power level of your gauntlets. Log in, do nothing else, and farm up cores, then use them and them alone to raise the power level. You can't. because you would first have to get gauntlets to drop via RNG at a power level higher than the ones you already have. Which means you could have 1 million cores, and without a drop, you would be SOL. [quote]Or, you could try something new.[/quote] You mean like the 10+ ringing nails I farmed? My Kill Clip/Rampage Kindled Orchid? Maybe my curated Bad Omens? I use all of the new gear as it comes available. You know why? Because it comes on level with my current power, or close to it. What I don't use, are any of the Osiris weapons, that might actually be fun against Gambit Prime. Or the Warmind weapons. Or good ole Uriels Gift, which is probably still pretty damn good. Why? Because I can't manage resources? No. Because Bungie decided to archive year 1 without actually archiving year one, and pushed us into a much smaller loot pool. How many Scatterhorn, Tangled, Prodigal sets have you dismantled? Do you even look at the perks anymore? Year one armor would be useless, even if it made sense to infuse, but that doesn't mean we shouldn't have the freedom to do so.

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  • Ok, so you keep saying cores aren't the problem, it's rng of gear dropping. That it doesn't matter if you infuse this or that first. If that's the case, then. Why. The. [b][i][u]-blam!-![/u][/i][/b] are you on here [b][i][u]BITCHING![/u][/i][/b] about infusion cores, trying to advocate their removal from the infusion system? Because you want to feel important? Special? Like you made a difference in something? Oh wait, but they are a problem, because you keep saying they hinder player choice. So which is it? Do they not matter? Or are they the reason the entire infusion system is broken? You just keep talking in circles and your argument just doesn't make sense anymore, so I honestly don't know how to respond anymore. So I'm just not.

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  • If the Forsaken economy had ever made sense, none of this would have been an issue.

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  • It makes total sense, you just don't understand it. And that's ok, but it's not enough of a reason to change it.

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  • How those Baryon Boughs doing?

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  • [quote]If that's the case, then. Why. The. -blam!-! are you on here BITCHING! about infusion cores, trying to advocate their removal from the infusion system?[/quote] Because they should be used as designed, by Bungie, as ENDGAME currency to finish off your gears power progression. Seriously, that should not be too hard to understand. What we do or do not INFUSE has nothing to do with power progression, it is simply about allowing players to choose to use the gear they earn, on level, as they see fit. The materials, shards, and glimmer cost are plenty, always have been. Let's suppose they kept masterwork cores as a separate thing, while I would still think having a limiting resource for infusion was silly, at least then, end game enhancement of gear would be separated from a basic -blam!-ing function of playing. Bottom line. We don't level via infusion. We level through gear drops. So curating what we infuse and when is simply a means to add another tedious task into the mix of already tedious tasks.

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