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originally posted in: Thorn is Disappointingly Average
3/16/2019 1:29:59 AM
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-improve bloom -make soul devourer a bullet buff, you get three rounds that’ll give you the two tap affect on guardians below 5 resilience. Three is fair, if you’re pacing your shots, you’ll always have three rounds buffed. But have enemies of the darkness drop the orb still in pve if that’s possible. -keep the recoil -buff the base tick to 3, buff the devourer tick to 8 -slight range buff, not too crazy, we don’t need it to be worse than not forgotten The argument with ace of spades, it’s going to need a third round always, thorn will just need two and walk away. I want the gun to do slightly better to compete with the pinnacle weapons. But we don’t want it to be an easy access weapon, leave a skill gap. Not everyone uses last word even though it’s still nasty on console, but everyone uses pinnacle weapons, thorn being a viable option would be great, a slight range buff.
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  • I disagree” slightly” the thorn has always been long range, that’s the play style of the gun. If it’s going to compete it needs nf range or ace of spades range. You have to have your cake and eat it too, you can’t just buff it slightly because it will still be outclassed considering the fact that it’s a 150 handcannon

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  • So you want it to have the range of a 140 high impact, while maintaining its 150rpm.

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