I normally don't post in the forums but I wanted to get your guys' opinion on scouts.
Scout rifles could use a damage buff, Bungie.
I feel like most of the archetypes are balanced but something feels off.
PVP: For pvp, I feel like most players use pulse rifles and hand cannons and power/special weapons for one shots. Auto rifles are seldomly used and scout rifles even less. I know the ttk are fairly balanced...
PVE: For strikes and raids and such does anyone use a scout rifle over say, ace of spades/ chattering bone/ breakneck/ midnight coup? I just feel at the current state, I can just use a handcannon to do everything a scout could do, just get a little closer.
I know there are those select few people that use scouts but I want to know if others feel similar? What would be great is if bungie could give us some data /report that showed what gun types were used for strikes to kill end bosses. Similar to how they did for trials in destiny 1.
Thanks.
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They need a major buff in handling #1. I mean they handle like a rocket launcher and kill slower than autos. Damage drop off should basically feel non existent on all archetypes. Damage needs to match handcannons. 240rpm scout = 180 rpm hand cannons pve only 200rpm scout = 150 rpm hand cannons pve only 180rpm scout = 140 rpm hand cannons pve and PvP 150rpm scout = 110 rpm hand cannons PvE and PvP