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originally posted in: Welcome to the crimson Luna event
2/13/2019 2:55:15 AM
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PC and Consoles are incredibly different due to the difference in controls. PC doesn't have any real recoil as you just see the weapon kick up, but the weapon doesn't continue up more than the animation limits. The only time it does is if you don't touch your mouse and switch the fire button to a keyboard binding and firing continuously at the same spot at a wall for the entire clip. You're bound to go up much less than consoles, but not enough to make a significant difference. PC is like this because it's decently harder to aim using a keyboard and mouse at first, but it becomes much easier with practice, making it why PC players seem so good at the games they play. Consoles are easier to aim because you have a controller, which has a much lower learning curve, but much more difficult mastery spike, which is why you find a lot of the best console players making the same or better stats than their PC counterparts, removing the inflation of community on PC. The differences are also in the equipment being used, as a low-end gaming PC ends up being better than consoles as long as you didn't skimp on RAM and your CPU. (Don't be the idiot who thinks that having a light up tower means you have a gaming PC. It really doesn't.)
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