Ok I've been playing since d1. RIP gwallahorn, rip ice breaker. RIP EVERYTHING THAT PEOPLE ARE GETTING KILLED BY. SCREW YOU. We spent so much time into this game to he these results.
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Taliban codes,but Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather, he commands the Siege Dancers from an Imperial Land Tank just outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold.
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Reading this gave me a stroke.
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Edited by Rabid Kiwi: 1/20/2019 10:52:35 PMCaps will not get you upvotes. Also is this about d1 or d2? Now nerfs or buff and rng does not make a toxic game. What makes a lot of toxicity in d2 is the fact that bungie invokes people to work against their team. You can see an example of this with the gambit bounties. Lets take the kills with x element ability as a test model. So you got arc and you are a titan, but in gambit you kind of want to go melting point titan to help melt the prime. So in place of taking the best class for you team you pick another class arc. While you do great helping your team create motes, when it comes to prime time you are not as helpful as you could be. They also cause it with how they make game modes. Again we will look at gambit. You have another player that can come in and delete your progress. ( motes ) This causes salt, and people use salt to up their toxicity. Even in pvp, team shooting and using meta cheese causes salt, that leads to toxicity. Now they are not fully to blame, because it is after all how people react that causes the most of it. People do not like to lose, or to get crapped on by another player team. So they get angry, then they project their anger on to Bungie. So real issues are sometimes over looked because some people just take things way too far. Here is an example. I was playing with my clan and I wanted to go after the Telesto cat. Well only me and one other person had the EoW Pre unlocked because the other 4 had never done EoW. So we took them through a quick run. One the guys who first time doing EoW asked me how up set I would be that after doing all this if he got the cat and I did not. I told him I would not give a s###. Because I don't. People try and use drops and other things to make people upset or mad. This makes them feel better than the other person. That is not my jam, I do not try and make others feel less than to make my self feel better. I understand we are all equal and rng hates all of us equally. So most of the toxicity that comes about is from how people interact with each other. If you base your life value on a video game then you are going to spread toxic vibes to others. Even if you do not realize you are doing this. Bragging and boasting is fine to a point. But if you seek to troll others with simple rng luck and use that as gatekeeping, then it gets toxic fast. So it comes down to simple human nature. TL;DR You can't blame bungie for human nature