It's alright and should stay in the game
It needs rework and could be adjusted for fairplay
It's an issue and should be nerfed heavily.
For Rainbow it was different though. The hit box would drop faster than the person and you’d be left shooting at a guys upper torso or head on screen when their hit box wasn’t there. This isn’t really the case in Destiny cause there is no point during sliding in which this happens. A closer comparison should be how players now crouch and lean strafe to try and throw your aim off in R6. Which is completely viable. I also feel that it’s so effective because of how weak and unforgiving shotguns counters are. Autos, Submachines, Sidearms, and fast charging Fusions all are just too inconsistent to be able to defend against shotguns. We also lost our OHK sticky grenades from year 1 that would keep them at bay and punish bad pushes. Slide shotgunning isn’t the problem and should stay. But it’s counters need to be buffed.