At this point, we should be able to set nightfalls like private matches.
>select strike
>select modifier(s)
>select handicap
>select enemy type(s)
Higher difficulty settings=Higher scores and better rewards.
English
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Agreed
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[quote]At this point, we should be able to set nightfalls like private matches. >select strike >select modifier(s) >select handicap >select enemy type(s) Higher difficulty settings=Higher scores and better rewards.[/quote]