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Edited by Unseelie Nil: 12/9/2018 11:40:28 PM
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D&D Diary: Entry 4

Long update is loooong. We played for like 10 hours… [u][b]Still Day 18[/b][/u] [i]After Alistair proclaimed we had tripped an Alarm spell, a voice called out from the mist. “Keep your weapons low or I’ll blast you sorry lot to the deepest pits of Deaths Dungeons!” Then this old, grey Tiefling walked out gripping a long wooden staff in both hands. She was not in the mood for visitors. She demanded to know my we where here, accused us of being witch hunters, and threatened to turn them all into toads…and while she was distracted by my friends, I fluttered to a branch above her ready to stick my blades in her throat. Then Alistair had to go and ruin everything by being NICE for once! He walked out from behind Drahg, arms raised, and proceeded to play the race card. “Be calm! We’re of the same blood!” She seemed to calm down a bit and they talked about Tiefling things. She was born as she is but apparently Alistair’s devilyness didn’t start manifesting until he was a teenager. We learned that “Alistair” isn’t his real name! When he introduced himself, she saw through his lie and scolded him. His shoulders slumped and he quietly admitted, “My name is Timothy…” I couldn’t hold back my laughter! The witch immediately looked up and fired a blast of dark magic that obliterated my branch. Not gonna lie, that hurt, but it was worth it! I flew over and sat on Timothy’s head, “Sorry I startled your friend, LORD Timmy!” He sighed and asked the witch to forgive his familiar. I hugged one of his horns and said, “Master Timmy is sooo kind to BeeBee!” I’m going to enjoy this! There was a bit more boring back and forth (don’t follow the Will O’ the Wisps, avoid trolls, don’t go off to piss alone or Bloodbugs will swarm you, beware of Vampires on the Travelers’ Road, and if you hear crying in the swamps IGNORE IT) before Timmy the Tiefling (heehee!) asked for directions to the Crossroads. Looks like we were headed straight for it. Either Drahg has an amazing sense of direction…or there’s something extra weird about him… Anyway, we thanked her for her assistance (and for not turning us into toads) then set out with what little remaining daylight we had. We walked for about 3 hours and nothing really of note happened until the sun started setting and we set up camp. Maria and I went out to hunt some dinner, ignoring the Wisps as we stalked a deer, and then we heard the faint sobbing of a child from behind us… We froze. I opened a line to Maria and asked if she had come across anything like this in her monster hunting days. She looked at me, wide eyed and pale, and shook her head. I asked if we should run and she shook her head again. The crying grew louder and we both felt a powerful compulsion to turn around, but we managed to fight it. It began to rain softly as the crying seemed to be directly behind…and a little bit above us. Maria stood there shaking with me hugging her shoulder for what felt like an hour, resisting the constant urge to face it, before the crying stopped all together. We glanced at each other…and then Maria just started sprinting back to camp! I swear I heard a woman scream behind us but I refused to look back! When we burst through the trees into our camp everyone was already up and armed. Everyone except RedRoot… he went out to find us. Alone. We were about to pack up everything to go searching for him when Stubbles shushed us. The crying had followed us, but now it wasn’t alone. It came from all around us. Timmy shot a wave of green flame into the darkness and the light revealed…nothing. The crying stopped, briefly, but then returned twice as loud. Stubbles had an idea, they didn’t seem to like the light so we huddled around the fire while Gabby used her Dancing Lights to keep them at a distance. We didn’t get much rest that night…[/i] [u][b]Day 19[/b][/u] [i]The crying finally ceased when dawn broke. We were all still tired, but Gabby was exhausted. Drahg offered to carry her so she could nap a bit while we searched for RedRoot, but we gave up the search after an hour. It’d be hard to find anyone lost in this swamp, let alone someone that looks like all the trees… Another two hours of marching and we finally saw the city through the trees, though city is a bit generous. It’s a few dozen wooden shacks built on stilts surrounded by small, crumbling stone walls. The largest of the wooden shacks is known as the Travelers’ Palace where the revelries never end, I can hear the music from here! It has it all: gambling, prostitutes, drugs and spirits, music and dancing. All run by the Bandit Queen, Emaree fancy-High Elf-name-I-can’t-spell-that-sounds-like-a-sneeze-and-a-fart. A trio of guards greeted us at the hole in the wall that I’m assuming is the western entrance. One of them, a Half Orc, laughed and said we looked like shit. No arguments here. He mentioned warm baths are available at the Palace and told us not to start anything or they’d dump our bodies in the swamp for the Bloodbugs. Bathes sound great…but we don’t exactly have much coin. So Stubbles and I set to work making some while Maria, Timmy, and Gabby made their way to the Palace! Drahg said he had something to do and walked off. Stubbles started handing out blessings and healing in exchange for donations to his made-up church while I made runs through the gathered crowd cutting purses and picking pockets. Easy money! Though not much…these people are either very poor or smart enough not to walk around a place like this with too much… We arrived at the Palace, which appears to be four stories of shacks stacked onto each other and two levels of decks with tents or old ship sails covering them from the rain. Definitely lives up to its reputation! The first level seems to be a casino with a fighting pit in the center, some drunken Wood Elf seemed to be fighting three opponents at once and laughing as he swaggered around their attempts to hit him. We found our friends resting at a table on the second level where the bar and band were. They’d already ordered some decent food. Drahg showed up last looking very pleased with himself… Between the six of us we could probably afford two rooms to split. Before we could do so, there was shouting and a ringing bell from a balcony above. The Bandit Queen was leaning on the railings glaring down at everyone. Everything fell silent and all eyes moved to her. “I’ve a need for mercenaries to deal with some squatters! Come upstairs and let me have a look at you if you want the job!” We exchanged glances and silently agreed we needed the coin. Even Timmy and Drahg! The Queens VIP lounge was really fancy. Candles, incense, pillows, and curtains. Everything you’d expect from royalty…but in a wooden shack in a swamp. The sounds from outside were also muffled somehow. Probably magic. A couple others had already arrived: Two Half-Orc twins, a Human in beat up Imperial armor, and a Halfling woman with a crossbow and a pet wolf. Emaree sat at a simple desk and smiled as we entered. She smiled as we entered and was about to speak when the drunken Wood Elf from the pit stumbled in. He whipped the blood from his lips with a smile, gave a shaky bow to the Queen, and plopped down in a chair. Emaree looked us over, “This’ll do.” She pulled out a piece of parchment and placed it on her desk, “Sign this. Some squatters have taken up residence in the ruins a bit north of here. I don’t know who they are or what they want and that pisses me off. No one sets up in MY land without MY permission. Go clear them out and bring me one alive. You’ll each get payed ten gold when you return. Leave tomorrow at first light. Until then, room and food are on the house. Try not to drink too hard.” She looked specifically at the Wood Elf when she said that. I felt that was worth mentioning. So we put what he had towards bathes (GODS did we need them!) then ate and drank for a bit before retiring two to a room, just to be safe. Its been a pretty hectic couple of days... I hope RedRoot finds his way back to us or finds peace with whatever Gods or Spirits his people revere. Maria is already snoring so I guess I’m gonna hit the pile of fresh clothes in the drawer for the night. – BeeBee[/i]
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  • Edited by Unseelie Nil: 12/9/2018 11:08:58 PM
    So the guy playing RedRoot left our group and everyone is pretty cool with it cuz he just played on his phone the whole time anyway. We got a new guy that isn't officially joining us until next session, but showed up and introduced his character. Next session might be Wednesday. It might be a reoccurring thing too so that's neat. BeeBee Stuff: [spoiler]Bitterblossom "BeeBee" Lvl 4 Pixie Arcane Trickster Rogue Hit Points: 24 Armor Class: 16 Languages: Common, Sylvan, Thieves Can't Attributes: 3 Strength, 20 Dexterity, 8 Constitution, 16 Intelligence, 12 Wisdom, 13 Charisma. Skills: Deception, Investigate, Slight of Hand, and Expertise in Sneak and Thieves Tools. Spells: Cantrips: Light (Self), Mage Hand, Minor Illusion, Message 1st Level: Hideous Laughter, Detect Magic, Sleep, Color Spray Feats and Racial Stuffs: Cunning Action, Mage Hand Legerdemain, Lucky [/spoiler] Everyone else stuff: [spoiler][u]"Stubbles" (Real name unknown)[/u]: Dwarven Conman. (Trickster Cleric) Imprisoned for impersonating priests to accept "donations." Always smiling and joking, very charismatic, mask for deep sadness. Disowned by family. [u]Drahg the Undying[/u]: Goliath Murderer. (Barbarian) Imprisoned for dozens of murders, including an entire noble family. HUGE, very quiet, cold, smelly, never seen him eat, quick to anger, actually a big softy. REALLY wants to go east. [u]RedRoot[/u]: Treant Terrorist. (Druid) Player left the game and probably isn't coming back. [u]Gabby[/u]: Goblin (Bard) Hasn't said what she was imprisoned for. Talks. A LOT. Sickeningly upbeat, bit of a coward, pretty singing voice, "knows a little bit of something about everything," likes to disguise self as Halfling or Gnome to blend in. Avoids talking about herself. [u]Maria[/u]: Human (Lycan Blood Hunter) Imprisoned for Banditry, falsely accussed. Is mute, trust issues, very observant, strong, smells like a dog BECAUSE SHE IS A FRIGGIN WEREWOLF. Great hunter. [u]"Lord" Timothy "Timmy"[/u]: Tiefling Heretic (Infernal Warlock) Imprisoned for practicing forbidden magics and conspiracy to murder his father to assume control of his Noble House. Is a bastard (father had him with a mistress) is also an actual bastard: arrogant, rude, expects others to respect him. Complains about everything. Is pretty smart I guess. Weird green skin and yellow eyes. Lied about his name because his real name is silly. [b]MYSTERIOUS NEW CHARACTER![/b] I wonder who it could be?!?! [/spoiler]

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    • Ten hour game session...nice!

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      • The creature of Dr. Bumpenstein, written by bumpette Bumpsenberg. I... Really don't know.

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        Bump for lunchbreak read!

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        • Dungeons and Diaries

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