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12/5/2018 11:07:32 PM
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BLACK ARMORY UPDATE!

Effective immediately, we’ve made some changes to the Power requirements for the Lost Forges of the Black Armory. In [url=https://www.youtube.com/watch?v=4uK8ywYCdhI]previous conversations[/url] about the Season of the Forge, we discussed our new development goals. With the Annual Pass, we set out to deliver an extension to the Destiny 2 endgame. We want to create a series of aspirational challenges to keep your hobby fresh. Over the past day, we’ve been taking in your feedback. It's become clear that we made the initial Power requirements for the Lost Forges too high, keeping those sweet new rewards out of reach. Some players at 600 Power have been unable to dive in and beat the final boss without grinding for new Power first. We have just delivered a server-side update to reduce the Power requirements for all the encounters in the Lost Forges by five. We fully acknowledge that this is a small move, but it is the one that we can make today. This is not the full extent of the changes to the player experience that we are investigating, but it should give Guardians at 600 Power a better chance at completing the activity. This response doesn’t answer all of your questions. There are still many of you asking how you can catch up and acquire the Power you need to join the quests to recover these Lost Forges. The answers to those questions are coming. We have some existing plans and some new ideas in the pipeline. That conversation will continue tomorrow in “This Week At Bungie.” Thanks for playing. Thanks for your feedback. Keep reporting on your experiences out there in the wild.
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  • [quote] That conversation will continue tomorrow in “This Week At Bungie"[/quote] Except that it didn't. We got information about options for people still in the 550-600 grind, but nothing about the 600-615 range, which is where much of the outcry is coming from. It's a brick wall, the first content release in the games history that required a grind from previous max level to a new gear threshold before any of the new content would be accessible. That's what a campaign provides: something new to do that also loops a player into the new progression curve. As it stands, with milestones completed, I'll see you Tuesday, for a few hours, and if that round of drops goes like this one, it will be 3-4 weeks before unlocking the first forge is anything but frustration.

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