Servitors should NOT be able to shield themselves in the forge especially if the endboss is a freaking servitor itself !!!!
English
#destiny2
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Edited by Broken: 12/12/2018 12:12:01 PM"We heard you like boss immunity phases. So we put Immunity on our immunity phases." [spoiler]Cool plot twist to this fight actually.[/spoiler] Could be worse... We could have to stand on a plate in a specific order, or some crazy jumping orb passing puzzle. Mob mechanics for the win!
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Pro tip: “Kill the servitors really fast”
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Pro tip: prioritize mini servitors for two seconds, and you won’t have that problem
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Hey! Me and my kind can do what we want when we want. Expecialy if it is a means to survival. We are bots with giant shooting targets for eyes, and you are beings with other worldly powers. Don't use your class abilities in the forge an we wont use our shields. Sound fair?
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How many forges are we getting?
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What's more annoying are the blueberries that run around and don't stick together in a well or titan shield using whisper
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Not to mention it teleport me every 10 seconds
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And you are being warped CONSTANTLY.
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I just failed an attempt because the boss and 2 other servitors were shielding each other in a triangle and we ran out of time.Maybe Bungie should increase time for boss fight.
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In my opinion, that’s not the problem. The problem is when you get teleported around every 3-5 seconds near the end of the fight. Another annoyance is when the boss and a nearby servitor shield each other making it impossible to damage either of them.
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Edited by TheShadow-cali: 12/10/2018 12:25:45 AMBeing teleported underneath it while it's shield once is enough, but 5 straight times in a row to where I can't do any damage? That is a bunch of Hog Wash.
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For real, these are the most braindead mechanics to date. The small servitors make the big one immune and the big one makes the small ones immune so... Rather than us having any input on the encounter we need to just what? Wait for them to go different ways? Oh that's not enough, lets also teleport the players every 4 seconds, yes that's genius.
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Eh, Hunters, Titans, and Warlocks all have panic supers now. Why can't servitors have one too?
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i did it today multiple times no issues found im on pc
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Focus on killing the small servitors as they spawn in.
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I've had 4 goes at Nessus forge. Won 3 and missed the boss by 1% on the other. I've not found this to be a real problem. Maybe I've got lucky.
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Actually i am now finding these shielded servitors on patrol too, it must be catching.
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"Working as intended" - Bungie
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There can be up to 3 servitors around the boss,each one protecting another while the clock ticks down!!!
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There can be up to 3 servitors around the boss,each one protecting another while the clock ticks down!!!
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Edited by ScotchEggsRules: 12/9/2018 3:20:13 PMSimple tactic: Shoot the smaller servitors first. I know, I know a radical suggestion, but it might just work...
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How about when the big one moves ON TOP of the respawn area. There's no escape and more than likely you'll die before you can move a few steps.
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Gofannon is just further proof Bungie doesn’t actually play test.
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It is hilarious. I don't want to spoil how to kill it for you. There is a way and it makes the encounter really easy. Trust me it's very doable. if in fact it proves a bit too much then your team should raise your light level maybe a few more points and then you will see.
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Uh really . That forge is just fine as it is. Man you guys just bitch and moan and bitch and moan. Butthurt my old friend your are most sorely needed !
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Todd Howard was hired by bungie, to help out with bug fixes for Black Armory.