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Destiny 2

Discuss all things Destiny 2.
Edited by BraveCole: 12/5/2018 7:39:23 AM
334

Fanboys defenses, and why this shit is garbage and inexcusable.

Defense #1: "[i]It's only been out for seven hours. Why are you angry that you have to level up? It's like that every DLC."[/i] Yes, it's been out for seven hours, and the only DLC related thing I've done is kill powerful enemies with power weapons for quest steps. The main meat of the DLC, which is the forge, requires a power level that will take at least another week or two of milestones to even comfortably participate in. I don't want to do the same shit I've been doing for the past 2 months to play the new content. Just imagine if the first story mission of forsaken launched at level 50 with a 500 recommended light. I came into this update thinking I was going to grind the forge and get some new gear. Turns out, I have to grind old shit still just to even [i]consider[/i] grinding the forge. Defense #2: [i]"The annual pass was only 30 dollars, that means each update was roughly 10 dollars each. What did you expect?"[/i] See, I didn't pay 10 dollars for black armory. I paid [b][i][u]THIRTY.[/u][/i][/b] YOU HAVE TO PAY 30 DOLLARS OUT OF THE GATE TO PLAY BLACK ARMORY. AND THIS IS WHAT WE GET FOR PAYING THIRTY DOLLARS. THEY ARE NOT SOLD SEPERATELY. My friend, who got the DLC this morning, dropped THIRTY DOLLARS to play this wack ass update. There is NO EXCUSE. Defense #3 [i]"This isn't an expansion, though. Don't treat it like one."[/i] Yes, the -blam!- it is an expansion. You have to pay money for additional content that expands the game for you and adds new activities. That is DLC. It is an [i]expansion.[/i] A terrible one. Defense #4 [i]"It's just the first day. More is coming later on."[/i] More content [i]later,[/i] doesn't excuse what we have [i]now.[/i] What we have [i]now,[/i] is an activity that barely anyone is able to complete because for some odd reason, they wanted to set the light level to 15 above what the max was [i][b]yesterday.[/b][/i] By the time the raid and the second forge come out, most of us will just be nearing the point where we can actually beat the [i]first[/i] damn forge. If I drop 30 dollars on something, I expect to be able to play the content it brings. I can't do Black Armory Forges, which was the main -blam!-ing selling point. I'm not high enough yet. I have to keep running the same milestone hamster wheel that I've been running since last expansion until I am. That isn't good. That isn't fair. The verdict is: If you haven't bought the annual pass, then DO NOT BUY IT UNTIL: *They lower the light requirements of the forge and allow people to start playing and grinding what they just -blam!-ing paid for. *They sell the expansions separately for 10 dollars. *Until every content rollout up til March has released. This literally feels like a free update with a 30 dollar coat on. Keep in mind, this cost more than Rise of Iron from D1. Let that sink in. This is unacceptable. I don't think Destiny has ever put this much of a bad taste in my mouth.
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  • Edited by Varzin: 12/7/2018 5:32:32 AM
    Defense #1: "[i]It's only been out for seven hours. Why are you angry that you have to level up? It's like that every DLC."[/i] Consider it from this perspective, many people are incapable of forming an appropriate opinion of the new content because they literally can't play it yet even though it's been released. Any veteran could tell you that every other Destiny DLC/Expansion eased players into the grind with starter content to get the ball rolling. The closest example I can think of is House of Wolves' Prison of Elders. PoE had multiple activities with increasing light level requirements. Most Destiny players could access and enjoy at least the lowest level activity on release or with minimal grinding to catch up. This is how it's always been, we had no reason to think BA would be any different. If there's an argument to be made here it's that Bungie didn't properly communicate what the Forge would require in terms of light level. Calling it "endgame content" doesn't accomplish this, that term has gotten thrown around so much it's lost any real meaning. Defense #2: [i]"The annual pass was only 30 dollars, that means each update was roughly 10 dollars each. What did you expect?"[/i] I expected to be able to play the content I paid for. I don't think it's unreasonable to want to jump right in on the day it released. If Destiny was a more traditional RPG with a simpler leveling mechanic I'd agree that people should just level up and get to it later. However leveling up in Destiny can be a grueling task spanning long stretches of time depending on time available, willingness to play, and damn luck. You also have to consider that constantly evolving games like Destiny live and die on the idea of "being there when it happens". Eventually BA, like every new piece of content before it, will become irrelevant. Having to spend potentially weeks of time grinding just to get started means missing out on the time of peak activity and relevance. Defense #3 [i]"This isn't an expansion, though. Don't treat it like one."[/i] Semantics. It doesn't matter what you call it, the amount of content isn't the issue, I'm pretty sure most people understood that these would be small expansions. The problem is the accessibility of what little content there is. To the point of terminology, too much value is being placed on the terms DLC and Expansion. Both are very generic terms that were never intended to imply the scope of the content held within. Defense #4 [i]"It's just the first day. More is coming later on."[/i] Again, this doesn't address the problem. BA's grind curve is practically a 90° shear wall. Every other Destiny content drop eased the player up to a point of self-sufficient grinding [i]within[/i] new content, not before it. We had no reason to believe BA would be any different.

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