Our Game Security Team issues an escalating series of enforcement actions twenty four hours per day, and we also issue some enforcement actions in big waves. We don't announce our enforcement actions because it gives cheaters information on how our detection works.
Since November 1st, we’ve issued enforcement actions to 1,120 players for [url=https://www.bungie.net/en/Help/Article/11929]violating our terms of service[/url], including cheat programs, network manipulation, and DDoS. Our Game Security Team is always updating our monitoring tools to detect ever-changing attacks, and a human verifies every punishment before it is issued.
As always, if you believe to have encountered someone cheating, please use [url=https://www.bungie.net/en/Help/Troubleshoot?oid=13967]this contact form[/url] to report suspects accordingly.
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Edited by Azrael-Symphony: 11/10/2018 6:19:46 PM[quote]Thinking 1 out of every 3-8 people is cheating is absolutely comical... It kills your argument...[/quote] You misunderstand, I can't tell if on purpose to prove that your better. Or if you don't play enough. The mere factor your sceptable the number js that high, only serves to strengthen my argument. Currently it's about 1 our of 5. As in, 6v6. There is at least one in every match. Sometimes two. I'll carry you through Crucible if you want to understand?? It might take you 10 games or so to understand. Message me tho if u need PvP carries. The cheaters be annoying but they are stoppable. That's why this forum exists to stop the others.
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I feel sorry for you now.. Thinking there’s a cheater in every match every game.. What ever excuse you need I guess?
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Lol u misunderstand. It is the knowledge that every match had the possibility to continue 1-2. --- The statistics have been released and Bungie ignores them. --- Where you will fully and happily ignore, I'd rather pummel them into the dirt and than advocate on forums like this so those people can either be caught. Or Bungie can realize they need to start to implement new anti-cheating protocols. Not everyone can walk through PvP, and I can't always either. However, I'm advocating for those who have difficulty when it comes to PvP
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My head can hear all what you say but if you really want to make a claim you should prove it.
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Buddy. I can see you really want to win this argument that you started. Your asking for proof, read this entire thread. Not my post. Everyone else's. Your keeping your head between your legs, that way you, "If I see no evil, therefore I hear no evil. There is no evil". Your quick to read, and quick to respond. And quick to argue. Listen to enough to make another argument. -- Will we continue this cycle. Or do u want to input actual dialogue?
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Edited by valfarovhel: 11/10/2018 4:02:59 PMYa, I'm calling bs. Your in-game report system hasn't worked since year 1 D1. The fact that cheaters have gone unbanned since then proves you're full of it. You ban people who upset streamers or do anything else to cause you to lose money. You don't care if people commit a felony to get ahead in your game. You lie and say "we are listening!" as if that actually means anything. All you've done is caused your player base to drop over your own bs. Your shitty P2P servers don't even allow bullets to connect properly. It's caused me and many others to get shot behind cover, but it's better for the community according to your horrible networking team. Dedicated servers are not expensive and F2P games have them. You asked 180 to keep playing your broken game, and you can't find the funds in there? How can you brag about your development team when your game is this -blam!-ing broken? id has a smaller dev team than you, and even with Carmack gone, they still put out way better games than you ever have. They don't lock shit behind the number of paywalls you do. They also created arena shooters, gore shooters, and more while having dedicated servers on their F2P games. There is no content, no support, no dedicated servers, or anything justifying your bs price tag. Have fun with your dropping numbers. You brought this on yourself.
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Lmfao. Ohh boy. 24/7 security from bungie. Wow. Just wow
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I don't trust you
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People can save themselves a lot of salty rants if they just said this. I respect the opinion, even if I do trust Bungie myself.!
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Edited by Azrael-Symphony: 11/10/2018 6:23:35 PM[quote]even if I do trust Bungie myself.![/quote] I just realized why it is you commented what you did on my thread. I'm sorry for misunderstanding. You weren't kidding when you said you are willing to wait. You do trust Bungie. --- How did you keep our "innocence"?? Im guessing, less stressful probably. Less problems to think about
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Glad to see some numbers,this may help to deter people from cheating by just seeing you doing something about it.Thank you
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I know that you guys are under no obligation to share this sort of statistics with the player base but there is a massive trust issue here and most of us (or maybe me) feel that this number is too low and there are cheaters who can circumvent the detection (4v1 rule). Just publish the ban list to shut us up.
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We don’t really want cheaters knowing their detection system, and they’re strongly against naming and shaming...
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I sort of agree on that but the thing is, cheaters already know who they are and what they did. Revealing their identity won't reveal the detection method unless Bungie explicitly says that so and so was banned due to DDoS etc. This isn't what we want. I just want gamertags. Lack of transparency is lack of trust. Bungie needs to win back it's player base and for PvP it might need to do something better than giving numbers.
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It's good you're posting figures but many players have put in complaints about ddoser's that continue to play and dos many weeks after the report. How long does it usually take from report to ban for an average case? I've seen many reports about someone called 'clay' that has been doing this since d1 and has posted YouTube vids doing this. Did you ignore this player because he was one of your 'streamer' elite who can do no wrong? Answers dmg?
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Did you turn ddos'rs in to the authorities? I thought that was against the law.
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Nope.
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Banning accounts is one thing, but reporting the player is a bit more difficult. The player may not be the owner of the account, or even playing on the owners game system, which could mean the wrong people are reported to the authorities
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There is absolutely nothing that bungie can do about that.
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Bungie has IP addresses, GamerTags, etc. Sure, some cheaters might hide behind a VPN and disposable qccounts but not all of them. I doubt police would care though, since they have undocumented children to lock up behind bars, POC to harass and murder, and fascists and capitalists to protect.
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I looked at the reviews for the Not Forgotten account recovery that costs about $900 and people say things like they got the gun in one or two days- the only way that is happening is if the account recovery people are ddos’ing other players. I’m sure those people are not very happy with their purchase if their account is now banned from being used on a cheating team. That’s what they deserve, though.
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Anyone dumb enough to pay that deserves to be banned.
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Edited by biggestLOUser: 11/10/2018 11:38:27 AMI’m paraphrasing someone else here but: “cheaters that get banned don’t purchase new content and DLC” Does anyone really think that Bungie / Activision is going to cut off ANY potential revenue stream? Especially now? After Activision earnings call.
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These carries will just create new accounts and level up quickly. It's account ban and not console ban.
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Not doing so would be unbelievably stupid. And very shortsighted. These aren't 2 new small companies we're dealing with here.