I have very long load issue in Tower and Strikes, which cause my character standing still at least 5 minutes. While in Tower it is not so critical to wait ad causes just some discomfort, in Strikes i can wait 5-10 minutes, just listening to replicas of characters and experiencing the progress of the strike with not being able to move, watching at "loading" text at the bottom of the screen. Even if loading is ended, i go 100-200 meters forward and stuck in another loading. It can repeat up to three times in one Strike, which making Strikes for me like "wait until teammates find boss and you can teleport to it".
Can anyone tell, is this problem just on my side or this is issue in game and network code?
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Are you playing on PC? Because I had that problem before and just turned off the Shader cache on my GPU definitions and then deleted the AppData/temp folder's contents. Now my loadings are way faster, never more than 1 minute. If you're on console I really don't know. I heard clearing the cache helps too.