Sleeper is too strong still.
It’s obnoxious that you’re scared of a little outcry over a “nerf” on the forums that you let this thing run rampant in Gambit.
It’s crazy to give a guardian the ability to 1HK without a precision shot from miles away WITH wall hacks basically.
Please just nerf it like you would in D1. We need it fixed now.
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Oh shut it. Its not that bad.
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I would like Bungie to release the stats of % if invasion kills and which gun was used. Also loadout variation of the Winning team and I’m very positive Sleeper will be a leader by a long shot.
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If so its only because streamers make it sound like the only option. I got several kills yesterday with scouts, pulses, and hand cannons.
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No it can be done. I often get 2 kills per invasion with a sniper and I used to solely invade with Crimson. The issue is that Sleeper is so OP comparatively because the only downside is negated by the bonuses of Invading. They get “wallhacks” and how many notes the enemies have and can use that to pre-charge the Sleeper and OHK anywhere on the body of a guardian. Even a toeshot can kill someone. It just makes invasions so much easier than they should be due to the damage output and inability to fight back without a sniper and excellent aim or somehow getting close enough with a god-rolled primary/special or heavy weapon.
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Yea, I get it, I do. I got ohkilled yesterday and I was behind a tree and a rock. But, when I invade and get as many kills with a scout as I do with Sleeper, that tells me that Sleeper isnt really a problem.
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Sleeper is a problem because of the boss melting abilities too. Wallhacks needs to be removed from invaders anyways
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Agreed. Give the invader like 10 more seconds and remove the wall hacks.