Well, before I go on thank you for the respectful reply. it makes a world of difference how one presents themselves. Since you showed respect I have no problem giving the same in return.
I can see where you went with this but it's different for me. When d1 released we went through similar things, the lack of content in the first 2 DLC until The Taken king was introduced, so naturally gamers saw an improvement just like forsaken. When much wasn't offered the first year anything that is better is going to be seen as an improvement, but not much has changed IMO. Sure, better story, great skybox, 2 new areas to explore but, the content is limited. IMO If Bungie made the progression system much easier, and the RNG for exotics etc were like when D2 released? You would see how easy it is to blow through what little content they offered in forsaken. The progression system is the only thing holding gamers back from blowing right through the content because that is how little there actually is in content added to this game.
Then there are things like the random rolls in D2 that really don't have much effect in this game versus D1 random rolls that improved everything about your characters. The random rolls in d1 gave a huge incentive for gamers to want to run the events in D1, especially the raids, and we all know how PvP gamers were on a mission always looking for that "god roll". When you remove the incentive a game had and make it mediocre, it doesn't leave much room for gamers to want to play repetitive content. Longer story short lol. I waited a year and a half to buy ROI because I stopped playing TtK a month after it was released. The main reason being was the lack of content that it took both ROI and Ttk just to feel like I had enough content to keep my interest.
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