Yea they should’ve made that a 4 hour buff that Ives a 25% chance of core drop per Powerful enemy (Strike boss/Tier 4 blond well boss) killed (with a 20 minute cool down per kill to prevent farming).
15% High Value enemy killed (random high value targets in patrol, WANTED enemies, Blind well tier 1-3, etc.) Same cool down.
5% Yellow Bar enemy (any) same cool down.
1% Any enemy
If you had amazing RNG and killed bosses the moment the cooldown expired you’d 10-12 cores MAX. But a more realistic number from normal gameplay would be 3-6 cores. That’d be a better use for those little master work granting cubes.
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