To all the people griping about how is impossible to counter the only one shot exotic without said one shot exotic, are you forgetting the entire weapon class added to the secondary slot?
Snipers. They drop ammo more often, they're useful for more than invaders, and they roll as void damage, meaning they're useful for the envoys as well.
I use the tarantula and crooked fang just add much as the sleeper, and i do just as well if not better with the occasional sniper. I've had half my team wiped with a single wardcliff shot, but is that being complained about? What about the whisper?
Any gun can be good. Just because the sleeper had a lower skill requirement doesn't make it the only choice.
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