Scorched is fun, and one-off game modes like this are awesome. Hunters are at a disadvantage due to less air time. It seems unless you are in the air shooting down at someone, you're going to lose the engagement to someone who is, and their lack of hang time emphasizes that. Also, the controls of the scorch cannon need to be tightened up. Not sure if it's the 3rd person mode or what, but it seems like I can land a shot right next to someone for minimal damage, yet splash damage kills me from miles away. I know it's not actually biased in that way, but it makes the cannon feel unreliable.
Still, definitely enjoying this direction. Embrace the silliness in weird PvP modes, everyone will have a LOT of fun!
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