Hey all,
Today we’ve discovered an issue with Quickplay Matchmaking. We are actively investigating the depth of the issue, and currently believe that neither connection nor skill are being factored correctly when forming matches. [b]PvP Design Lead Derek Carroll[/b] has more information on our next steps:
[quote]With the release of Update 1.2.3, we introduced 6v6 Quickplay with a bug that causes skill-matching and potentially connection-matching to fail in that playlist. This results in much faster – but lower-quality – matches than normal. Our plan for the immediate future is to take no immediate action, monitor the health of the playlist, take notes, and ready a potential fix. We will inform the community with our findings and if we make a change, you will be the first to know (just like this time).[/quote]
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1 ReplyEdited by eaglex72: 8/1/2018 11:51:32 PMYou know what the issue is? I'll tell you. Its a lack of dedicated servers so your heaping pile of dog s*** you call a game is full of lag and ghost bullets. It's also an unbalanced, broken piece of trash and your $70 DLC won't change that. Also, awesome job making Gravaton Lance the most crutch weapon since Thorn. Complete s***.