Hey all,
Today we’ve discovered an issue with Quickplay Matchmaking. We are actively investigating the depth of the issue, and currently believe that neither connection nor skill are being factored correctly when forming matches. [b]PvP Design Lead Derek Carroll[/b] has more information on our next steps:
[quote]With the release of Update 1.2.3, we introduced 6v6 Quickplay with a bug that causes skill-matching and potentially connection-matching to fail in that playlist. This results in much faster – but lower-quality – matches than normal. Our plan for the immediate future is to take no immediate action, monitor the health of the playlist, take notes, and ready a potential fix. We will inform the community with our findings and if we make a change, you will be the first to know (just like this time).[/quote]
English
#destiny2
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Here's a new big problem. My team didnt load in for first 2 minutes of a match while the entire enemy team of a 4 stack and 2 stack did. Was fun getting triple capped, Spawn killed by heavy and bagged for a solid 2 minutes before even seeing a team. If your curious I left when the score reached 4 and 27. Working as intended I suppose right?