Hey all,
Today we’ve discovered an issue with Quickplay Matchmaking. We are actively investigating the depth of the issue, and currently believe that neither connection nor skill are being factored correctly when forming matches. [b]PvP Design Lead Derek Carroll[/b] has more information on our next steps:
[quote]With the release of Update 1.2.3, we introduced 6v6 Quickplay with a bug that causes skill-matching and potentially connection-matching to fail in that playlist. This results in much faster – but lower-quality – matches than normal. Our plan for the immediate future is to take no immediate action, monitor the health of the playlist, take notes, and ready a potential fix. We will inform the community with our findings and if we make a change, you will be the first to know (just like this time).[/quote]
English
#destiny2
-
It's been ok to be honest, I don't see the need to put sbmm back in, connection has been a bit spotty but it's been fun playing with normal players for once rather than the constant sweatfest that it's been since d2 started although there have been the odd stompings, like for instance I had a game where I dropped in in the last minute and got wrecked and when I saw the results the other team were all 15 k/d and stuff!