Hey all,
Today we’ve discovered an issue with Quickplay Matchmaking. We are actively investigating the depth of the issue, and currently believe that neither connection nor skill are being factored correctly when forming matches. [b]PvP Design Lead Derek Carroll[/b] has more information on our next steps:
[quote]With the release of Update 1.2.3, we introduced 6v6 Quickplay with a bug that causes skill-matching and potentially connection-matching to fail in that playlist. This results in much faster – but lower-quality – matches than normal. Our plan for the immediate future is to take no immediate action, monitor the health of the playlist, take notes, and ready a potential fix. We will inform the community with our findings and if we make a change, you will be the first to know (just like this time).[/quote]
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#destiny2
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So the real question here is who to crap on? Weak players (me) don't want to get whooped in 6's and strong players don't want to sweat all the time (I can understand that). To bad there isn't a way to create a playlist that was SBMM 6's and one for pure CBMM and nothing else. But unfortunately I think the wait times would be too long and to implement an entire new playlist is probably not the easiest thing to do. So why not meet in the middle and have a wider band of SBMM and CBMM. Say we are ranked in groups 1 to 100 (probably more realistic would be 1 to 1000 but keeping it simple) have a 25% band where the lowest player in the match isn't going against someone who is 25 groups higher. I'm sure that some form of this is how SBMM in D2 has worked but I don't have the knowledge to know what gap they were using. What I do know is mud slinging at each other is pointless and me being terrible at PvP getting whooped by good players has made the PvP experience so not fun. I feel for the high skilled players out there who want to have fun in 6's and not sweat all the time but at what expense? It would be like having a NFL team go against a CFL team. Once in a blue moon the CFL team might make a game out of it but 90% of the time it would be a terrible game. Making video games is hard, good luck to the Bungie team trying to balance this issue.