The PE Script could be global and handle all events on all planets even tho some do not take place on other planets which means the odds would not be 50/50 and would explain why streaks happen if the system creates a queue.
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Edited by w3rdblader: 7/28/2018 9:17:32 PMThe more variables added just makes the odds that much worse. Due to the fact that no matter what else is added, there are still only two possibilities for what the event in that zone would be. If their code did work on a disqualifying fashion, ie there can't be a blight lost oasis if there had previously been one in giant scar, that would be an easily diagnosed and corrected issue. But that, in itself, doesn't make sense because the rupture is exclusively Excavation PE. It just seems like bungies honest response would be "yea, there's an issue with our system but it's low priority because it's content you weren't expecting and didn't have to pay extra."