• What did you think about this mode?
The most fun game i have played in destinys lifetime (aside from d1 rumble). I’ve played about 25 games so far and i will be sad when it goes away. This is the game mode I’ve been waiting for from the devs. This is what makes the slow time to kill, tolerable. The quicker the time to kill, the more fast paced this game mode will get, and that is a huge positive to me. As a 90% of the time PvP player, this is my favorite addition to destiny 2 in its entirety. I applaud you and thank you for this mode. Also, please make available ASAP
• Was anything confusing?
No. Pretty straight forward stuff.
• Did anything seem missing?
The post game scoreboard not having any “zones captured” or “time in zone” stat was my biggest complaint.
• Was there a map it played better/worse on?
It played great on every map. Lots of aggression and fast paced plays to be made. Different maps called for different strategies. Some maps are better to capture a and c first, some maps are better to get a/c and b first.
• Were there spawning issues?
Only on javelin did i notice players could get easily spawn trapped, but the heavy ammo being in the spawn with them helped teams break out of it which i enjoyed.
• Were the rounds too short/too long?
The game mode basically calls for you to try and triple cap before the other team. Holding two zones the entire time is a poor strategy. Going for a wipe and a win is the best strat, and leads to really fun and exciting game play. If people are trying to sit back and play passive and only hold two zones, they won’t like the mode because it’s so different from normal crucible. Round timers get a little long at first, but that was only prior to realizing triple cap was the best way to play.
• Was there a weapon or other sandbox combination that affected the game in a negative way?
Rockets and grenade launchers currently allow teams to steamroll, but with the weapon changes in forsaken, this doesn’t appear to be an issue. If you were able to add the whole “wave” before a match to disable heavy, that would be fantastic.
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