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originally posted in: Crucible Labs Feedback
Edited by Syntax: 7/28/2018 8:09:44 AM
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I really was looking foward to this game mode. I also play Overwatch and this Lockdown is similiar to Control on there. Because of the type of connection that this game uses (peer to peer) it is very helpful for "higher ping players" like me, a game mode where is not all about get enemy kills. A game mode that talks about team spirit with a common goal. I like it when the player accumulates experience and learn the map as he/she plays more and more. So I would like to remove the radar, at least on PC, which is where I play. There, the reflexes and aiming are much faster. There is no way to surprise enemies. Instead of a radar I would like to use other senses such as the hearing and be aware of my enemies by the sound of their footsteps or sound when activating their Supers. Anyway this thought is for all game modes. Especially to those who are "Team Deathmatch" style. 5 seconds to spawn seems right to me. Since it is a game mode where if you die you leave your team disadvantaged, for lack of men to capture the point, or vice versa. The duration of the rounds it's fine. Maybe if the round becomes too long, You could leave a single control point active, so that any team that control that point,wins. Similar to what happens in Survival. This is a general concern that encompasses all game modes. Knowing how to differentiate enemies from allies would be very helpful. As much as the grenades and the Supers. I wouldn't mind if these were in a more reddish color and the allies mantein their respective color. I enjoyed this game mode more than Control. I really hope that it replaces it on Iron Banner.
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