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Destiny 2

Discuss all things Destiny 2.
7/19/2018 7:18:04 AM
1

Tips for SoS Prestige:

[b][u]General Tips:[/u][/b] 1. Recommended group comp is five Arcstriders and a Sunbreaker. 2. Recommended loadout is a high RoF Pulse, high RoF SMG, Colony. 3. Your SMG is essentially useless for most of the raid. Get used to dumping ammo to get to Colony faster. 4. Grave Robber still works as normal. 5. Giving Hand still works as normal, and also procs while using Arcstrider. 6. All Hunters should switch to Gambler's Dodge, Titans should switch to Towering Barricade, and Warlocks should take off Lunafaction Boots. 7. Avoid using weapons with reload-based perks like Kill Clip. [b][u]Entering The Leviathan:[/u][/b] 1. Use supers and abilities for add clear as much as possible. If you have a roaming super and you're on a plate, use it after throwing the ball to the next plate. 2. Players on plates 2 and 3 should stand on the entrance side plates to avoid Centurion fire. They aren't worth the hassle to take out. Strafe left and right on your plate to avoid fire when throwing the ball. [b][u]Val Ca' uor:[/u][/b] 1. The biggest tip I can give you is [i]know the mechanics.[/i] Prestige is just the regular raid with the intensity ramped up. I spent five hours on this raid last night because people kept messing up because of the mechanics, not the modifiers. If you are confident with Spire, you should have no trouble beating Prestige. With that being said, I will assume people reading this far already know the fight mechanics, so here are some tips for Prestige specifically. 2. One Arcstrider on each side should pop super for add clear at the beginning of the encounter. 3. Players should cycle to power ammo before Gladiators spawn to make taking them out easier. Gladiators have a lot of health and are very lethal, so call out if you need help killing one. 4. Flex players in the middle during the arming phase should spam Colony ammo to the left and right to help those sides. 5. Players should juggle relics before DPS in the large rooms by the entrance, and work their way up to Calus as he is rising into the air. Juggling behind the boss can be pretty dangerous and we had a few deaths there. 6. Only use supers for DPS. Have the Sunbreaker apply Melting Point as soon as possible, and pop their super immediately afterwards to minimise deaths. Arcstriders should use jump+RT/R2 to do damage to avoid being knocked off of the plate and to hit Ca' uor more consistently. Dawnblade Warlocks and Sunbreaker Titans should stand in the red and blue rooms and use their supers to damage the boss from there. We were able to reliably two-phase the boss using this method. 8. Arcstriders should make their way to the red and blue rooms to hide when their super is running low. Hiding under the plate usually results in unnecessary deaths because adds tend to hang around down there. And that's pretty much it. If anyone has any questions I'll try to answer them.

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