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originally posted in: Sunshot Buff
6/25/2018 4:29:01 PM
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Ray
Ray

Sunshot is basically the d2 fatebringer, which means it’s not a pvp gun. The only buff it needs is more ammo. Either give it triple tap or make it that you get a bullet in the mag per explosion kill
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  • Must've not been around for Y1 crucible... Fatebringer was always a strong contender.

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    I’ve been around since y1 beta. It was good but it wasn’t a strong contender at all lol. You can use any weapon in pvp, doesn’t mean it’s a pvp gun

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  • How does having range, firefly and outlaw not make it a PvP gun? Bonus, it had a deep mag as well. Agian, making it a top contender. That was thee setup for hand cannons back then. You had the reload, the hitting distance, and the explosion. Not only that, but it was the medium firing archtype. The only archtype to ever have a good time in PvP if it wasn't an exotic (Thorn / Last Word broke this). Faster firing hand cannons could do alright, but without the three tap potiental (as in, 1 crit at any time with 2 body shots) it just never was better than medium firing ones. Plus, again, medium had more range. Since, of course, you were back then... you would know how prevalent firefly was on everything in crucible. Snipers and hand cannons especially. And also remember this was when the perk pool was a lot smaller. If you could come up with a better hand cannon perk setup, please, let me know. -- Just because it was good in PvE does not mean it wasn't a PvP gun. Some guns had that duality in Y1. Unlike Y2-Y3.

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  • Honestly, you're missing the whole point of why it was so good in PvP. All those perks are good, but you failed to even mention it's explosive rounds. That with outlaw and Firefly was insane. Explo rounds is/was the best for HC because the explo doesn't get damage fall off like the bullet. So even at longer distance you could stick chunk people. Explo/outlaw/Firefly is also the same reason why it was so good in PvE. And if they're trying to make sunshot a "y2 exotic fate" they need to up the mag to at least 11 ish and add outlaw to it. Sunshot is good, but the only thing that makes it even slightly better than fate is the fact that you can kill something with body shots and the explode. When it comes to PvE though, why would you use sunshot over GL. Both of them technically have one of the same perks, kills them with a bodyshot or anything and explode. Sunshot has explosive rounds with it and 8 bullet... GL has 30 bullets, no damage fall off on the 2nd bullet in burst with mega damage on it. For PvP and PvE GL > SS until it gets buffed. Nearly the same gun, but one works at all ranges with a higher DPS.

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    So Fatebringer was a strong contender when TLW, hawkmoon and Thorn existed? Plus other primaries like the messenger, suros, vex, etc? See my point? Lol

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  • Edited by TotalDramaGamer: 6/26/2018 1:21:29 AM
    First off, you're comparing pretty much all exotics to a legendary. Secondly, messenger, Suros, Vex, Hawkmoon, Thorn, hell even TLW before the crit nerf were all good PvE weapons. Just... like... fatebringer... hmmmmmmmmmmmmmmmmmmmmmmmm Did you ever carry ANY exotic in the special or heavy slot? Probably. Fatebringer would fit there if you wanted a good hand cannon. You see my point? Lol Again, give me a better legendary hand cannon setup. I know you won't.

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  • Edited by Ray: 6/26/2018 1:26:17 AM
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    What’s your point? A strong contender is a strong contender. Doesn’t matter if it’s exotic or not. I forgot the name of the auto rifle, I think it was Galahad or something like that. That was a damn green and it was a STRONG contender. Same with that Rare machine gun that had focused fire. Messenger wasn’t an exotic btw. I’m not saying fatebringer was bad in crucible. It just wasn’t a crucible gun. If you made it work then cool but you NEVER heard anyone talking about how “strong” fatebringer was in pvp lol.

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  • Edited by TotalDramaGamer: 6/26/2018 1:31:41 AM
    My point is that you can have a gun be a PvP gun AND a PvE gun. It's pretty simple. Just like how, again, your examples of guns are good in BOTH modes of the game. That doesn't make them 'not' in one mode or the other. I know messenger is a legendary. Just because people talk about a gun 'more or less' in PvE or PvP does not make it 'not' a PvE or PvP gun. That's personal preference, not objective fact. It doesn't change the fact that you can list the perks of fatebringer and see that, very obviously, fits very well in PvP. -- The beauty of Y1 crucible is that there were A LOT of hidden gems in both modes. People are just too dead set on the loudest one to realize that. Or too stupid to learn how to avoid it (basically shotguns, lol, after the perk nerf they were fine) -- If it didn't, you would be able to give a hand cannon example of how it's 'not a PvP' gun, which you can't. Again, it's really simple. And, yes, fatebringer could contend with TLW. You just had to not be stupid and get in TLW range (again, you had to actually use the range that Fatebringer had, like most hand cannons with good range).

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  • Edited by Ray: 6/26/2018 1:34:06 AM
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    I gave 3 Hand cannons better than fatebringer. What are you talking about lol. I then gave other WEAPONS better than fatebringer. In pvp of course. That’s just year one. Please don’t let me talk about y2/3 It just wasn’t a strong contender. It wasnt meta. Good sure. Strong contender Na since I gave plenty of primaries you could’ve used over it in pvp.

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  • Edited by TotalDramaGamer: 6/26/2018 1:45:48 AM
    You have three exotics better than fatebringer. We're talking about a legendary hand cannon. If anything, the fact you have to use exotics to upset fatebringer shows just how good fatebringer was, lol. See my point, again? [quote] It just wasn’t a strong contender. It was meta[/quote] So your logic is that only meta guns are 'PvP guns'? You realize how many people could go around making PvP meta look like trash? Likewise, you realize how many people go around using 'sub par' PvE guns and one phase raids? -- The logic is simple. If you can succeed in PvP, and it has PvP centric or often used perks (meta perks, which ARE outlaw and firefly and good range. So even from a meta argument, fatebringer is still up there) then it is a PvP gun. Fatebringer was used in PvP a lot. It's a PvP gun. Is it the absolute best, widely talked about, almighty god of PvP? No. That doesn't make it 'not' a PvP gun. If you want to argue that the 'fame' of the weapon is that it is from PvE, then sure, it's a 'PvE weapon'. But if you want to judge the actual, you know, important part of a gun... it's efficency... then you have to admit it's a PvP and PvE gun. That's all there is to it. -- Besides, your logic crumbles with time. As soon as something 'isn't meta' is it still a PvP gun? Like Thorn? Or suros? Or would it be a PvE gun, not for its worth, but because it just 'isn't the best anymore'. You can basically include all pulses, most hand cannons, every scout ever (besides mida), suros, vex and other thigns, all under this. Are those all PvE guns now? I don't think you would say that. Which is why I go by efficecy, not popularity. Personally, since 3 tap hand cannons to this day are still the only good D1 hand cannons for crucible, I would still consider fatebringer a PvP gun. Quite unlike Word of Crota, which was my favorite hand cannon for a while, but it was never a PvP gun because the perks never revolved around PvP, ever. I could use it, but it clearly wasn't around it. Fatebringer does not follow this, thus, the duality of it.

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  • 2
    It just needs an increase to mag and inventory size. It should have 12 rounds in the magazine imo. It could use less recoil.

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