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#feedback

Edited by Cozmo_BNG: 7/20/2015 11:12:39 PM
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Welcome to the Feedback Forum

This is Cozmo your new Community Manager. I have assumed control of the mission. This is where you help us make the game better. Your feedback has a huge influence on how we continue to support Destiny over time. At this very moment Bungie User Research is paying attention to this forum. I will also be searching threads here for good ideas to bring to the developers. By sharing your opinion, or “up wishing” the ones you agree with, you can have a positive impact on the games you play. This forum is for your ideas and opinions. Issues that prevent you from playing the game or having a quality experience should be reported in the [url=https://www.bungie.net/en/Forum/Topics/0/1/0/Help]HELP[/url] forum, or researched on [url=https://www.bungie.net/en/Help/Article/12627]Help.Bungie.Net[/url]. Above all else, [url=https://www.bungie.net/en/View/bungie/conduct]be excellent to each other[/url]. Ninjas are on the prowl! Their [url=https://www.bungie.net/en/View/bungie/conduct]Banhammer[/url] is mighty and their justice is swift.
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#feedback

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  • @cosmo The one about Competitive... I think a way to solve the issue with Solo vs Teams should be as such and would make the competitive player pool size blow up. So if you lose and you're on top of the leaderboard for your team you should not lose glory and maybe even win some, sure not as much as if you won the match but it's something and people wouldn't be thinking why am I playing this constantly getting beat and I'm better then my team and have better in game stats then the top player on the other team. Iron Banner in Destiny 1 year 1 in the beginning only awarded you rank ups if you won so people dropped out if they were losing on a constant basis and stopped playing Iron Banner all together til it got fixed so if you lost you would still get something although not as much as winning and it carried over to Destiny 2. My question is can we implement something like this for competitive? Because the player base isn't there because the way it is set up now and the people who are there are the sweats that make it not a fun experience to be in.

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