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originally posted in: Mars Adventures Bug
6/13/2018 12:47:49 PM
1
can you also add some resources and posible extra loot like, vanguard and ikora tickets, legendary shards, masterwork fragments or wholes, crucible or faction tokens to the loot for completing missions, campaign, and/or patrols events on mars would be more exciting if they had original loot, but that takes time, the monsters areas also need a bit more realism, as the weather and the planets conditions aren't prevalent to show improvements or breathing, that i think its the planets most default problem in all game areas. The areas seem kinda dry without a good set of strategic elements for the terrains and weathers to play a bigger role in each area the player steps on grass, or wetlands, they could have some resolve with the gear, but normally that shits going to stop you once in a while realistically, further more in snow thats think its hard to walk, and run, so theres foot tracks, and en emies can be more allert or berserked, and the conditions call for more special effects and rewards that could make the defeault items look alot more impresive weapons functions, and bullets to adjust to the temperature changes.
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  • also it would be good to add some new weappons or technologies to mars platforms or passes and rewards, the area doesnt have any unlockable features like subclasses so its a good idea to make some valkarie replacement weapons and to c hange the relic weapons dropped and how they work, they look sloppy and act clunky when used by groups, also i would randomize the types of enemies or bring new monsters into marse areas, the loot is boring and repeats from other planets, otehr than the braytech, campaign and adventures dont give out original weapons or gear, gear has no combinations or particular mods, just feels really basic. yeah shes hot. usal problems replacing gear, mounting ghost makes you lose your weapon forever. no super attack for valkakire or facebutton attacks, blocking, super attack, sluggish. other rasputing weapons.

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