I recently posted a similar thread a couple days ago asking the positives of Power Advantages in Trials and IB. All I got was "So Power Level matters in PvP." After talking to some friends and other people that played these activities frequently in D1, that's really all I got out of them as well.
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Why is that such a big deal? "It makes Power Level matter in PvP!". That's why you play Destiny? Power Level? Not the gameplay like every other PvP game? That's why some people stop playing after they hit max level, I guess...
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There's going to be a significant increase in Level and Power Level ONLY in the Forsaken expansion. Does that mean the players who don't get the expansion are at a huge disadvantage already, or are they even basically locked out of these activities then?
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From my point of view, someone who rarely plays PvP but would eventually like to enjoy it, it seems like that puts Players at a disadvantage unless they play the game and it's endgame activities regularly. In that aspect of gameplay it should be "casualized". You should be put at an even playing field against a team. A player with more skill than another should not be at a disadvantage just because his/her Power Level is lower than the other. A player with less skill than another should not have the upper hand just because they have friends/group that help them through raids and etc. every week.
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I really don't see any concrete pros to this. You want everyone to enjoy said content, but the upper % of players will always have a handicap in their favor. How is that reasonable?
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I will benefit from these changes as I play the game and activities almost every day, but it just seems so cheap.
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2 RepliesSince power level/light level is a big part of the game, I think it makes sense to have events that reward those that invest lots of time and effort in the game. Trials and Iron Banner seem like the right events to periodically enact the level advantage, even if it is a minor one. I do think they need to fix the huge imbalance to how leveling is achieved today. Individuals that don't PvE raid (like a ton of PvP focused players) would be at a disadvantage in PvP events. Really not sure that is what Bungie would intend or want. The key though is to provide a SLIGHT advantage to the player with higher level. You want it to provide a minor assist when taking on a player of equal skill but lower level, but not so significant that it excludes lower level players because they feel they can no longer realistically compete. I'm not sure what the actual advantage was in D1, but I don't think it was much.