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#feedback

5/31/2018 9:59:17 PM
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Crucible Labs: Showdown Feedback

Yesterday, Crucible Labs became available with its first featured game mode. We’ve gotten quite a few questions on how the mode works, where to leave feedback, and what to expect moving forward. [b]PvP Design Lead Derek Carroll[/b] has some answers: [b]Derek:[/b] The gametype we're testing in this Lab is Showdown, a 4v4 team game that might feel a bit familiar to those of you who played Doubles. Double Doubles? Anyway, the rules are simple: Take out the enemy as many times as you can within the time limit to win each round, best 3 out of 5. If the game is tied 2-2 after 4 rounds, you will play a FINAL SHOWDOWN that's pure elimination, crowning the victor. Crucible Labs is a work-in-progress, and we're learning as we go! We expect this Lab to be available until the next Weekly Reset on June 5, but if something goes truly sideways, we might have to end the test earlier. We’re deliberately starting Labs off simple, not just to test Showdown, but the Labs process itself. You will notice that there are no ranks or rewards given for participating in the Labs playlist this time, but that’s something we will likely change in the future. This time around, we're going to ask you to sound off in the feedback forums on Bungie.net, though we'll be watching Reddit, Twitter, and all your usual haunts. In the future, we'd like to get more scientific about the whole thing, but for now, your gut reactions will be great. We're interested in any and all feedback you may have to offer, but the most obvious things we'd like to hear are: [quote][b]• What did you think about this mode? • Was anything confusing? • Did anything seem missing? • Was there a map it played better/worse on? • Were there spawning issues? • Were the rounds too short/too long? • Was there a weapon or other sandbox combination that affected the game in a negative way?[/b][/quote] Thanks in advance for checking this out, and I hope you have fun as you help us make the Crucible a better place for everyone! -derek
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