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5/30/2018 7:24:50 AM
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I judge people on their actions, in the lead up to Warmind bungie were very vocal in areas that they thought were moving the playerbase concerns forward, however, although they sounded like they were "listening" and "taking on board" the feedback we didn't actually get any real information or concrete promises on what they are planning to do to fix the game. What we got were promises leading up to their "sumit" that they would speak to our "community leaders" (their words, not mine) and then those people would report back with what they learned, but what we got were vague "we saw this" and "they told us this" but ultimately they weren't allowed to tell us what they learned because of some BS non disclosure agreement, but we did get plenty of videos of the gifts and codes and other stuff they got and hey presto, the futre of D2 is going to be full of sunshine and marshmallows. Now that Warmind is out and has been live for a few weeks and the communication pipeline has shut down almost completely, they don't address issues or concerns, the whole eververse thing is a hot topic once again with the addition of the Iron Banner emote, the crucible has become almost unplayable for a lot of people, power progress is a mess and rewards still suck for the time and effort that we have to put in for them. I'm not a programmer, I just like to play games with my friends, but when my freinds abandon the sequel of the game that brought a lot of us together and held our attention for 3+ years, then thats a problem, a big problem. The visuals and soundscape of this game are stunning, the content and core are lacking in a lot of areas, don't get me wrong, i do believe that things are better now at the time of this post (30/05/2018) than they were at launch, but you can only paper over holes in the wall for so long before they come tumbling down and I really hope that bungie don't let that happen. Keep speaking to us guys, stop holding onto information that would sooth the burning anger of the community for "exclusive reveals" at expos and your rare twitch outings, you were doing so well and then you retreated again after the new DLC dropped and hid in your "everythig is cool" bunker.
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    What makes the crucible unplayable for some people? Just curious I just recently began playing again and haven't been in there much.

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