I don't necessarily disagree
But the point I'm trying to make is [b]why they suck[/b]
My issue is that that suck
[b]because they're not unique or interesting (for the most part) [/b]
The forums general direction is that
[b]they suck because they don't do a Lot of damage[/b]
By definition exotics are meant to be unique and interesting.
Exotic doesn't mean powerful.
And that's the intending direction of the weapon class, according to Bungie
Exotics weren't meant to be better than their legendary counterparts outside of a few select situations.
But instead were meant to augment a players build or playstyle.
Not be the end all be all like with D1s gjallarhorn, black spindle, and so on
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I agree with what you said to an extent. If exotics weren't meant to be powerful then why spend 3+ years making them such a challenge on acquiring them? see, knowing in Y1 they were unique and powerful Bungie spent the next 3+ years watering them down but still trying to make them out to be more then what they actually are at this point. IMO they are still trying to use D1 vanillas concept of being unique and powerful but they are no where near what D1 was and even what ROI offered. Being unique as far as visual goes doesn't cut it if a weapon isn't fun to use and that means being powerful.
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I agree the perks are everything and they should be functional and designed with certain events in mind otherwise it's just another weapon. Same thing with armor.