I have to disagree. At least for me that was not why I used exotics in D1. It was perks like Red Deaths healing ability, Bad Juju's reloading, Telestos delayed explosions creating orbs. They had specific uses that worked well in certain events. Yes, many D1 exotics were devestating and rightfully so. If an exotic is not head and shoulders above everything else, either with a very useful talent or incredible killing ability it's useless, which describes 99 percent of the exotics in D2.
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