You could do it for pvp clans but most people wouldn't do it, especially if they focus on PvE. You also exclude small friend clans and put them at a severe disadvantage to be in another category. Do they get lesser rewards or recieve the same as a 100 member pvp clan? The sweats clams would win and everyone else would stop caring, similar to Trials these days. Not enough incentive for some simple cosmetics and 1 use shaders. Plus 15v15 would never work on any map when they can barely do 6v6.
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OH ALSO JUST THOUGHT OF IT they could do pve clan wars too like running the raid or nightfall and awarding either the faster run through the most efficient or highest scoring clan and the clans would get the same awards as the pvp style. On top of that, the smaller clan thing, that's what the tier system is for so the smaller clans obviously don't send in as many players and they get pitted against clans of similar sizes and skill
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It's not a bad idea but I think they should just add raid loot for certain accomplishments and remove trials from clan rewards and instead replace it with heroic strikes (run 5). But cheaters etc still would be an issue for any mode and bungie needs to fix what they have now.
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Crap forgot to add that part, they also need to add new maps like the vehicle enabled ones in D1 that were much larger and spread out, but yea I get what you're saying it's smth that they should strive for (fixing pvp) in the future, bc rn it's plagued by sweaties. Not to be too optimistic but I think if bungo plays their cards right they can fix the game
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The best way is give away the fall dlc, regain a player base to try it again, as nobody but those still playing would ever spend more money on a failed game. Then with a higher base, more players join and it waters down Trials again and gives incentive for better maps, return of rift, elimination, and othergame modes, and makes PvP better balanced
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EXACTLY BRO, that's so true, glad to see someone with positive ideas for the game. I like that idea dude!