In my opinion, I actually enjoyed this current Crimson Days. It addressed some of the Eververse issues by implementing the rewards into the game and adding engrams to each level up.
However, in terms of the playlist, I feel that the ability buff (especially grenades) could be dialed down. It's very easy to control zones and the heavy by simply throwing a grenade. And, of course, there's still the other Crucible issues such as high time to kill rates, mobility, and such.
Also, it is a shame that there's a limited amount of game modes that suppress the full potential of the Crucible, please keep the reintroduced or new game modes into the game. Guessing what game mode it gets really boring and possibly frustrating.
But overall, I would give Crimson Days from a grade range of a B- to A-, in comparison to D1 content and other live events.
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