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2/13/2018 7:07:58 AM
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The thing I am curious about is why now? Why do this now? So they can better "listen" to our feedback? So that begs the question, "Why do they suddenly care about our feedback now?" And, please, do not waste my time saying that they have always cared about our feedback. Cause if they did take our feedback seriously, the Destiny 2 we got would never have been green lighted in pre-production. So no, you cannot convince me that prior to this Destiny 2 debacle they took our feedback with any remote seriousness. The Live Team working on D1 TTK, yes, but not the main Bungie Team. So if Bungie didn't care for our feedback back then, why suddenly this change of heart? Could it be that Bungie miraculously realized they thoroughly enjoy some of the ideas we have provided over there years and want to bolster that relationship? Or could it possibly be that they are unwillingly forced to listen to us now cause Activision and investors want the bleeding of bad media and player base drop off to stop?
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  • They already addressed this publicly - this was the same policy they used when D1 came out (culling non-players from certain forums), it was just late in being implemented due to more pressing matters with D2. :) (Also, "feedback" and "action" don't always equate - this was the same company that made the extremely successful and much-loved Halo franchise, and Halo:Reach still didn't get a BR or dual-wielding back. #DMRsForever )

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  • That may be so, but they sure chose one hell of a time to implement it. A+ for the PR guy who suggested doing something like this at a time like this. (True, "feedback" and "action" do not always equate. But when you had huge numbers of people singing the praises of the Taken King, leaving all manner of positive feedback, and then a sequel is released which is the antithesis to the Taken King....makes you think what on Earth were they thinking, if at all. And yes, this is the company that made the loved Halo franchise...why do you think I am so harsh on them? Halo is waaaaay up there as far as the standard for this studio goes, what they are capable of. Destiny 2 is waaaay down here. So yeah, a bit frustrated.)

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  • The only people who are (or have any right to be) upset are the very specific subset of people who A) haven't played Destiny 2 and B) want to complain about something they haven't experienced. It is, after all, Bungie's forum, and I'm not sure they were contributing much useful to the conversation anyway. (And since a free trip to the Farm fixes that, the slight decrease in those type of posts indicates they WERE, in fact, just trolling.) I've been on tons of forums over the years, most of the name-calling and general bitterness that goes on around here would have led to immediate bans (or stern first-strike warnings) most other places...I suppose that's to be expected with younger gamers. I think, if anything, Bungie didn't go far enough in saying "either be constructive or go elsewhere" (moving things to Feedback, where Feedback belongs, was a good start, that's where I usually hang out anyway so it made no difference to me) - after all, if they're going to "listen" to feedback and come away with anything more than an earache (e.g. filter out the noise and see what changes would actually make the majority of people happy), it helps if half that feedback isn't simply "you suck and the thing you did is worthless" and the other half isn't split 50/50 with contradictory complaints about "the way things used to be" or "what NEEDS to happen"...but Bungie DO allow the conversation to continue, and participate in it occasionally (more through roadmaps and pinned posts than joining thread posts lately, because even direct involvement in threads leads to a whole string of direct insults toward the company and the employee who posted, as well as whatever they're trying to communicate and anyone who agrees with them), so that's already pretty forgiving. "If you can't say anything nice, don't say anything at all." May seem like a weird cliche when talking about a company wanting feedback and opinions, but just imagine how much better both D1 and D2 might have been/be if we all spent more time talking about what we DO like than what we DON'T? D2 weapons are in the position they're in because there was more negative feedback about metas and guns being OP than there was appreciation for having those awesome weapons in the first place... Even those "praises" of TTK weren't universal - there are a few threads going on right now about how HoW-era and earlier D1 was better than what followed...there was plenty of negative mixed in with that positive (and a lot of people who just played the game regardless of whether or not they approved of the changes...it's just a game). I imagine what "they were thinking" is that if people both liked and disliked Y1 D1, and both liked and disliked Y3 D1, neither one was perfect - so why not try something new with elements of both and see if people like or dislike that? (I think it's fine. It's not earth-shattering, but neither was D1 during most of it's life - they're both enjoyable, and for different reasons.) And not to be argumentative, but which Halo specifically are you referring to? I was a Reach fan myself, know a lot of people who hated it and thought H3 was far superior...and I never really got into H3, ran my Solo Legendary and a few 'chievos and gave it to a friend. What's "up there" and what's "down here" are highly subjective. :)

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  • Interesting, it almost appears that you think I am upset that they implemented this new "get to the farm" rule in the first place. That is not my issue. My issue is why they suddenly care enough about these forums and our feedback now. This type of rule should have been implemented years ago, not now only because their house is on fire. [quote]just imagine how much better both D1 and D2 might have been/be if we all spent more time talking about what we DO like than what we DON'T[/quote] Now this line you could use on a plethora of Guardians on these forums, but not me. I spent hours upon hours on these stupid forums giving feedback to Bungie on everything but PvP (cause I don't play PvP, I don't enjoy PvP, I am no expert on PvP). On every right decision they made I stood and clapped. On every piss poor decision I gave them harsh critique with at minimum of 2 alternative solutions that would have gone over way better. Hell I even went and made a massive post one time during the Taken King era rewriting the ENTIRE Destiny 1 storyline so that it was coherent and intriguing. Got a lot of compliments from my fellow story/lore obsessed Guardians. My God I even predicted the "MOAR VAULT SPACE" movement on these forums back in October 2014, before it actually happened in late November 2014. I told Bungie, "Look the writing is on the walls. People are going to start complaining that their inventory is full and then you are going have a mass amount of people clamoring for it. Oh sure you could just double the space and you will cause the fanbase to be calm for now, but what happens when the DLC after the Dark Below drops? Then we are right back to it. You are going to need at least 100 more slots for each subsection of the Vault to keep people happy for at least a year." And did they """""""""listen"""""""""? Nope! The MOAR VAULT SPACE movement happened and continued to happen until their Twitch Live stream chat was nothing but MOAR VAULT SPACE. I even made follow up posts and threads when the movement was in full swing. I was like, "Guys, real talk for a moment, you really need to address this. I am not sure what you are doing but I warned you way before this even happened. This isn't going away and it will only get more intense and vicious the more you push it off." And it did, it got so bad that Bungie was forced to make it a top tier issue. And that really sums up my absolute anger in all this. Bungie waits and waits and waits until things are so bad that they are forced to do something about it. They waited to increase vault size till it got to a boiling point. They waited to implement this new forum rule till the forums became waaaaaaaaaaay too crazy. But, why all this waiting? Why does it take these large, out of control movements and events before Bungie feels the absolute need to address it? As far as my favorite Halo games...I have 2. Halo CE for its stunning campaign and Halo Reach for Forge World. I nearly lost my mind when they introduced Forge World. I spent more time in there than I did in any other game mode Halo Reach had to offer. Even wound up building a series of single player campaign maps through their Invasion game mode. 7 maps in total. Each map would end at the beginning of the next map. The second to the last map even came equip with a final boss that you had to destroy. The last map was an escape sequence map.....though without a proper timer.

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  • [quote]Interesting, it almost appears that you think I am upset that they implemented this new "get to the farm" rule in the first place.[/quote] Not at all - in fact, I commend you for being more level-headed than most. That's the entire reason I responded in the first place, sometimes it's fun to have a civil discussion with someone who doesn't necessarily agree with you. That comment wasn't directed at you, just a general thought. :) [quote]just imagine how much better both D1 and D2 might have been/be if we all spent more time talking about what we DO like than what we DON'T// //Now this line you could use on a plethora of Guardians on these forums, but not me. I spent hours upon hours on these stupid forums giving feedback to Bungie on everything but PvP (cause I don't play PvP, I don't enjoy PvP, I am no expert on PvP). On every right decision they made I stood and clapped. On every piss poor decision I gave them harsh critique with at minimum of 2 alternative solutions that would have gone over way better. Hell I even went and made a massive post one time during the Taken King era rewriting the ENTIRE Destiny 1 storyline so that it was coherent and intriguing. Got a lot of compliments from my fellow story/lore obsessed Guardians.[/quote] Again, more a general comment than one aimed at you. Sounds like you're doing it right (or, more right than most), we need more comments making a point than just echoing drivel. Having a problem with a mechanic and offering an alternative is the correct approach - having a problem with a mechanic and saying "D2 sucks, give me D1" is not. You know that, I know that, Bratface McComplainypants does not. I don't think I'm in as much of a minority as the tone around here may suggest in liking D2, but I do acknowledge some improvements are in order...preferably voluntary ones by Bungie, and not forced returns to D1, but we'll see. I do, however, share one thing most (reasonable) people around here have - an honest desire to see D2 grow, improve, and become just as awesome as D1, or as awesome as we remember D1. Hopefully for different reasons (i.e. not a straight re-skinned copy as far as every little mechanic), but just as awesome. And I think the best way to do that is just what you said - give them props when they do it right, give them hell when they don't and offer legitimate suggestions and alternatives, and perhaps most importantly learn to differentiate between the two...there are some changes that people don't "like" that also don't "suck," and shouldn't be the priority for moving forward. (I'll save us having to make lists of what goes in which category, but let's be real...some of this stuff [e.g. tokens vs. rep, or Challenges vs Bounties] isn't worth fighting about, it's just "different," let's all focus on the serious stuff and see if it makes a difference.)

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  • they are taking our feedback serious because of future revenue loss. They finally realize that Destiny 2 spooked a lot players away from Bungie and that means less micro transactions. I bet they are scrambling right now at Bungie HQ 24/7 trying to get this situation rectified. If they don't then bye bye massive multi million dollar contract with Activision along with some Bungie execs jobs. I see a lot of players on these forums waking up to the fact that Bungie is putting greed before design and their end products show that 110%.

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  • Exactly. Nothing about this comes off as genuine, but rather something they [i][b]have[/b][/i] to do rather than something they want to do.

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