<I'd agree with things IF
Random rolls wasn't on the list (just really don't care for those)
The added addition of larger maps because 6v6 on these maps ain't gonna work bud.>
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If not random rolls where is the replayability? Just imagine static roll strike specific loot. You literally just need to do the strike one time to get the same reward. I grinded a long time for a Treads Upon Stars with Explosive rounds, perfect balance, etc. Perfect roll weapons and armor had huge replay value for a large percentage of Bungie investors (players). That is now completely null and void due to the static crap weapons. And reskins!!!, don't even get me started as that is a massive slap in the face to consumers who spent $100 on this game.
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Without random rolls, you are limited to a very quickly achievable finite amount of selected gear setups. With huge random roll concepts you can at least continuously find better and worse sets of armor and weapons that are very successful. I wish we had diablo random rolls with set bonuses that encouraged using other weapons and abilities. This set offers 25-50% more sword damage, this set grants 100% More machine gun ammo. And so on.
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I hate static, that’s been my beef from the beginning.