Titan race should get gravity and be named Impacters.
Grenades: Impact/Force/Low Gravity grenades
.
Impact grenade: Grenade that detonates on contact with any surface.
Force grenade: Grenade that releases a blast from the origin of the explosion that pushes characters away.
Low Gravity grenade: Characters caught in the area effected are sent airborne and float for a couple seconds.
.
Super: Area surrounding the Titan grows and constantly pulls and pushes other characters with rising intensity and deals damage continuously. Deactivate the super early to implode a small AOE and deal massive damage to nearby characters. Let the super run it’s full time and detonate a large AOE that pushes nearby characters away with great force caught in the AOE.
.
Warlocks should get time and be called Tricksters.
Grenades: Flow Seeker/Looper/Sluggish grenades
Flow Seeker grenade: Grenade skips across surfaces and gives if a false radar presence on enemy radars (distracts AI) and detonates after a few skips.
Looper grenade: Grenade that if damages an opponent can be used again within a short time at the cost of less power before being reset fully.
Sluggish grenade: Enemies caught in the AOE of the grenade are slowed down tremendously for a very short time (aka: slow movement, reload, weapon swap, and aiming speed)
.
Super: The Warlock’s cooldowns on all abilities are reduced by 80%, health regeneration, movement speed, weapon handingling, reloading, and weapon rate of fire are greatly increased while the super is active.
.
Hunters should get ice and be called Frostrunners.
Grenades: Chill/Grievous/Icicle grenades
Chill grenades: Homing grenade that does more damage if stuck to a target. Target also becomes unable to jump and slows movement speed.
Grievous grenade: AOE grenade that detonates with a relatively weak explosion. Targets affected by explosion will take more damage from all sources and will be highlighted for a short time.
Icicle grenade: Grenade is thrown like a small spear straight from user and can cause critical damage if it hits a weak point. This grenade can also pierce through more than one enemy.
.
Super: The Hunter moves more quickly and builds a small blizzard around their bodies based on how much they move. Enemies caught in the blizzard are slowed tremendously and eventually are frozend and prone to critical damage on any part of the body. The Hunter uses kicks and other leg techniques as their weapons during their super, instantly freezing any enemy hit the first time if not killed instantly.
.
It’s quite the read, so enjoy.
-
I like the idea of adding new subclasses. Hunter needs something different though. It's currently the only class without a panic super. I'd rather see something more intune with something like nature magic. Make it green, make nature AOE instant kill the bejeezus around us.