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Destiny 2

Discuss all things Destiny 2.
Edited by A_dmg04: 1/26/2018 5:59:34 PM
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This Week at Bungie - 01/25/2018

[url=https://www.bungie.net/en/Explore/Detail/News/46596]This week at Bungie, we've got details on the next update to Destiny 2.[/url] • Iron Banner reward structure • Legendary Armor Masterworks • Raid Reward Renewal - Raid perks, reward restructure, Exotic Raid Ghost • Patch Note Preview • Consumable Shaders - Discussion and plans • Upcoming maintenance times for Update 1.1.2 Take a read, and give us your feedback! Cheers, -Dmg [b][Update: 1/26/18] Have some clarification and answers to questions asked overnight:[/b] [quote]1. When applying the Masterwork upgrade to a Legendary, the stat package is rolled randomly. 2. All Raid Masterworks must be earned from raid drops and can’t be obtained from Engrams or vendors in the Tower. 3. Equipping a Raid Armor Mod will fully replace any mod that is currently equipped to the armor piece. While Raid Mods can be equipped at any time using a Raid Token, alternate mod consumables are lost in this process.[/quote]
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  • Edited by ULiano_III: 1/26/2018 8:19:45 PM
    How about this for Shaders solution : Since a Mass deletion will cause a issue with doing MATH. Since theres two Currencies (Dust and Glimmer) Just limit the amount to delete to 10. Pretty sure some developer over there can take Items that produce Dust and make an algorithm to calculate what the total of 10 Items would be. Then make another for items that produce Glimmer. If you guys can not simply make something to calculate a max of 10 Items and produce non throttled Currency then theres no wonder why Destiny is tanking.

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