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originally posted in: This Week at Bungie - 01/25/2018
1/26/2018 3:46:32 AM
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None of the changes in the update are bad, but they are just QOL fixes. -Don't care about IB because pvp is still not fun to play. But thank you for letting us know the new reward pool is tiny. Btw how many new items is Tess getting for CD again? More than 20? -We just don't need masterwork armor right now. It does nothing except lets us reroll armor. Armor reroll was a needed feature, but nothing about that says masterwork. -Raid perks are pointless because they take up the mod slot. I does not matter if I can switch back to the raid perk if the mod I had in the armor in the first place is not preserved. I also do not want to carry around another couple sets of armor just for raids in my already packed inventory. -The new Raid reward structure is cool, but the rewards themselves are still garbage. Same thing with the new ghost. Nothing is worth getting so items that give me garbage faster are worthless. -Shaders. You seriously overestimate how much I care about the stuff I get from dismantling shaders. The inventory slot matters more than any of that stuff. Just give us the quick fix now that lets us get rid of trash so we can play the game while you work on something more comprehensive. I don't care if it all just devolves in to nothing as long as it's gone. You seriously don't understand the pain point if you are putting off a fix for months for such a reason. TL;DR None of it is bad, but none of it makes the game worth playing.
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  • Edited by IMADAJ: 1/26/2018 5:55:14 AM
    Was really digging the new raid updates before you pointed this out. [quote]-Raid perks are pointless because they take up the mod slot. I does not matter if I can switch back to the raid perk if the mod I had in the armor in the first place is not preserved.[/quote] Bungie, why not add a raid only mod slot to weapons and armor?

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