With the release of Curse of Osiris, each Faction has received 5 new weapons. These weapons become available over the course of the season, and cannot be earned through Faction Engrams immediately.
In the first Faction Rally of Season 2 (this week), there is a new Auto Rifle available as the Winner’s Offering. No new Faction Weapons are available through Faction Engrams.
In the second Faction Rally of the season, the Winner’s Offering is updated to a new weapon. Additionally, the previous Winner’s offering (Auto Rifles) and an additional weapon are added to Faction Engram rewards.
The final Faction Rally of the season will follow this functionality: The Winners Offering will be updated to a final weapon that has yet to be featured. The previous Winner’s Offering will be added to the Faction Engram rewards, alongside an additional weapon. This brings the total to four weapons within the Faction Engram, and a final Winner’s Offering for factions to compete for over the course of the event.
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LMFAO THIS IS SO -blam!- This all stems from Bungies laziness. They dont want to spend any time "balancing" weapons so they added in static rolls. [b]With random rolls ONE weapon could equate to TEN different variations of that one weapon With static rolls ONE weapon........is ONE variation. Its the same no matter how many times you get it[/b] Adding 4-5 new weapons in Destiny 1 would've been cool. Grinding for the best roll of each would add longevity. But with static rolls in Destiny 2 who really gives a damn to get the same gun as everyone else? When you get it once the grind is over. Theres not a better version to grind for [b]Do you guys not realize Destiny 1 was only successful because of the mind numbing addictive grind? You guys removed that by adding static rolls and now no matter what you do Destiny 2 will suck[/b]