Ah another bungie “hotfix” that does more breaking than fixing.
How does the concept of reward cooldowns get approved in a loot based game? It’s practically begging for players to lose interest in playing.
I did the token cheese myself, mostly because any “events”, the dlc even, require you to retread old content that we have done hundreds of times for mostly uninspiring loot. It was however, an exploitative method.
But there’s more sensible ways of fixing it. How about linking the token reward with the killing of the lost sector “boss” I.e. 1 “cache key acquired” = 1-2 faction tokens from the lost sector chest. This allows you to grind as intended but doesn’t throttle rewards unfairly.
But I guess that hotfix is too hard to make for bungie.
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